Dark Storms Gather OOC (D&D, e3.5)
Moderator: B4UTRUST
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#26
Name: Sylvandor
Race: Grey Elf (-2 Strength, -2 Constitution, +2 Dexterity, +2 Intelligince)
Class: Swashbuckler/Fighter
Level: 3/2
Alignment: Chaotic Good
Str 10
Dex 18
Con 14
Int 18
Wis 10
Cha 10
Feats:
Quick Draw
Two Weapon Fighting
Dodge
Mobility
Special:
Low Light Vision
Weapon Finesse
Grace +1
Insightful Strike
Elven Thinblade and Elven Lightblade proficency in exchange for Elven proficency in Longbow and Shortbow.
Initiatve: +4
Weapons:
+1 Elven Thinblade:
To Hit: +10
Damage: 1d8+5
Crit: 18-20/x2
+1 Elven Lightblade:
To Hit: +10
Damage: 1d6+5
Crit: 18-20/x2
Note: 2 weapon fighting is done at a -2/-2 to hit
Armor:
+1 Mithril Chain Shirt
Armor: +5
MDM: +6
ACP: 0
ASF: 10%
+1 Dastana:
Armor: +2
MDM: ---
ACP: -1
ASF: 5%
AC: 21
HP: At end of post
Skills: *=Swash skills, #=Fighter Skills, $= Cross Class
*Tumble: 6+4 = 10
*Bluff: 6+0 = 6
*Sense Motive: 6+0 = 6
*Balance: 6+4 = 10
$Spot: 4+0+2 = 6
$Listen: 4+0+2 = 6
*#Climb: 4+0 = 4
Equipment:
+1 Elven Thinblade
+1 Elven Lightblade
+1 Mithril Chain Shirt
+1 Dastana
Backpack
Bedroll
8 days rations
2 days water
10 sunrods
100 ft silk rope
Grapple Hook
10 Alchemists Fire
Cash:
1835 GP
1 SP
Edit to fix feats
Edit 2: Added proficencies and edited feats and Personality and history.
Personality: Haughty and self concerned more then most elves, Sylvandor is more typical of the Grey Elf nobility from which he descends. He was entitled and hated to get his hands dirty but will when nessecary. That is until his house lost its place in the High Courts only a few years ago. Since then Sylvandor has found the pleasures in the simple part of life as an adventurer. He is attempting to rebuild his house's name by slaying the enemies of elvenkind.
History: Born into a major noble house in the High Courts of Syldaria, Sylvandor was raised in luxury. Smart enough to become a wizard with little drive to do so. As it stood he was more inclined to swordplay. Finding disdain in the use of ranged weapons he forgoed his standard training as an elf in the art of archery till much later in life. Fascinated with swordplay he has gone on to become a duelist of some repute amoungst the High Court. Accused of cheating in a card game, his father was recently stripped of title and land, sending Sylvandor looking for a way to regain his previous lifestyle of luxury. Sylvandor came across an adventuring party and decided to join them. With two dwarves and a gnome Sylvandor did not feel at home, so soon he left them looking for new companions to make his life with till he was able to regain his title and land at home.
Race: Grey Elf (-2 Strength, -2 Constitution, +2 Dexterity, +2 Intelligince)
Class: Swashbuckler/Fighter
Level: 3/2
Alignment: Chaotic Good
Str 10
Dex 18
Con 14
Int 18
Wis 10
Cha 10
Feats:
Quick Draw
Two Weapon Fighting
Dodge
Mobility
Special:
Low Light Vision
Weapon Finesse
Grace +1
Insightful Strike
Elven Thinblade and Elven Lightblade proficency in exchange for Elven proficency in Longbow and Shortbow.
Initiatve: +4
Weapons:
+1 Elven Thinblade:
To Hit: +10
Damage: 1d8+5
Crit: 18-20/x2
+1 Elven Lightblade:
To Hit: +10
Damage: 1d6+5
Crit: 18-20/x2
Note: 2 weapon fighting is done at a -2/-2 to hit
Armor:
+1 Mithril Chain Shirt
Armor: +5
MDM: +6
ACP: 0
ASF: 10%
+1 Dastana:
Armor: +2
MDM: ---
ACP: -1
ASF: 5%
AC: 21
HP: At end of post
Skills: *=Swash skills, #=Fighter Skills, $= Cross Class
*Tumble: 6+4 = 10
*Bluff: 6+0 = 6
*Sense Motive: 6+0 = 6
*Balance: 6+4 = 10
$Spot: 4+0+2 = 6
$Listen: 4+0+2 = 6
*#Climb: 4+0 = 4
Equipment:
+1 Elven Thinblade
+1 Elven Lightblade
+1 Mithril Chain Shirt
+1 Dastana
Backpack
Bedroll
8 days rations
2 days water
10 sunrods
100 ft silk rope
Grapple Hook
10 Alchemists Fire
Cash:
1835 GP
1 SP
Edit to fix feats
Edit 2: Added proficencies and edited feats and Personality and history.
Personality: Haughty and self concerned more then most elves, Sylvandor is more typical of the Grey Elf nobility from which he descends. He was entitled and hated to get his hands dirty but will when nessecary. That is until his house lost its place in the High Courts only a few years ago. Since then Sylvandor has found the pleasures in the simple part of life as an adventurer. He is attempting to rebuild his house's name by slaying the enemies of elvenkind.
History: Born into a major noble house in the High Courts of Syldaria, Sylvandor was raised in luxury. Smart enough to become a wizard with little drive to do so. As it stood he was more inclined to swordplay. Finding disdain in the use of ranged weapons he forgoed his standard training as an elf in the art of archery till much later in life. Fascinated with swordplay he has gone on to become a duelist of some repute amoungst the High Court. Accused of cheating in a card game, his father was recently stripped of title and land, sending Sylvandor looking for a way to regain his previous lifestyle of luxury. Sylvandor came across an adventuring party and decided to join them. With two dwarves and a gnome Sylvandor did not feel at home, so soon he left them looking for new companions to make his life with till he was able to regain his title and land at home.
Last edited by Jason_Firewalker on Mon Oct 20, 2008 9:04 pm, edited 2 times in total.
'Individual science fiction stories may seem as trivial as ever to the blinder critics and philosophers of today — but the core of science fiction, its essence has become crucial to our salvation, if we are to be saved at all'
-- Sir Issac Asimov
The True Resurrection would undo the chartrusing of the Gnome
-- My friend figuring out how to permanently turn a gnome chartreuse
The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents
--HP Lovecraft in Call Of Cthulhu
-- Sir Issac Asimov
The True Resurrection would undo the chartrusing of the Gnome
-- My friend figuring out how to permanently turn a gnome chartreuse
The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents
--HP Lovecraft in Call Of Cthulhu
- Haizu
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#27
Is my character good to go?
Those who do evil to others...the killers, rapists, psychos, sadists...you'll come to know me well. Frank Castle is dead. Call me....The Punisher.
The world will look up and shout Save Us and I'll whisper..No.
The world will look up and shout Save Us and I'll whisper..No.
- rhoenix
- The Artist formerly known as Rhoenix
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#28
Eddie (Haizu): Tentatively Approved.
Dude, seriously, the Disruptive attack is neat at first, but becomes the option of suck very quickly. You may wish to consider changing to another type of rogue. However, if you just stay with the "Halfling rogue" variant and adjust accordingly, I'll likely approve it.
Doran (Academia Nut): Approved.
Sylvandor (Jason Firewalker): Approved.
Much less of a pain in the ass as the Vow of Poverty monk build you had before, though if you'd simply removed those two feats and still made a monk, that would've been fine.
So, we've a rogue halfling, a swashbuckling elf, a draconian raptor mage, and a mutant swampthing druid. I dare say you've the physical offense, the arcane caster, and the Thief categories taken care of; now for someone majoring in divine magic, and possibly more, and you'll be ready.
I'll set a limit of 6 players for this game for now.
Dude, seriously, the Disruptive attack is neat at first, but becomes the option of suck very quickly. You may wish to consider changing to another type of rogue. However, if you just stay with the "Halfling rogue" variant and adjust accordingly, I'll likely approve it.
Doran (Academia Nut): Approved.
Sylvandor (Jason Firewalker): Approved.
Much less of a pain in the ass as the Vow of Poverty monk build you had before, though if you'd simply removed those two feats and still made a monk, that would've been fine.
So, we've a rogue halfling, a swashbuckling elf, a draconian raptor mage, and a mutant swampthing druid. I dare say you've the physical offense, the arcane caster, and the Thief categories taken care of; now for someone majoring in divine magic, and possibly more, and you'll be ready.
I'll set a limit of 6 players for this game for now.
Last edited by rhoenix on Sun Oct 19, 2008 8:01 pm, edited 1 time in total.
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#29
I made a mistake in character generation, I intended to take "Dodge" instead of 2-Weapon Defense" is it okay if I switch the two?
'Individual science fiction stories may seem as trivial as ever to the blinder critics and philosophers of today — but the core of science fiction, its essence has become crucial to our salvation, if we are to be saved at all'
-- Sir Issac Asimov
The True Resurrection would undo the chartrusing of the Gnome
-- My friend figuring out how to permanently turn a gnome chartreuse
The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents
--HP Lovecraft in Call Of Cthulhu
-- Sir Issac Asimov
The True Resurrection would undo the chartrusing of the Gnome
-- My friend figuring out how to permanently turn a gnome chartreuse
The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents
--HP Lovecraft in Call Of Cthulhu
- Haizu
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#30
Alright, I switched him to a regular rogue path, so he's got Uncanny Dodge instead of Distruptive Attack now. Good?
Those who do evil to others...the killers, rapists, psychos, sadists...you'll come to know me well. Frank Castle is dead. Call me....The Punisher.
The world will look up and shout Save Us and I'll whisper..No.
The world will look up and shout Save Us and I'll whisper..No.
- rhoenix
- The Artist formerly known as Rhoenix
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#31
Yes, go right ahead.Jason_Firewalker wrote:I made a mistake in character generation, I intended to take "Dodge" instead of 2-Weapon Defense" is it okay if I switch the two?
Good.Haizu wrote:Alright, I switched him to a regular rogue path, so he's got Uncanny Dodge instead of Distruptive Attack now. Good?
Alright then, waiting on other possible candidates.
- Comrade Tortoise
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#32
I would recommend getting started and if someone else wants to join us, they can. A druid may not have spontaneous healing, but can still make a passable healer
"Nothing in biology makes sense except in the light of evolution."
- Theodosius Dobzhansky
There is no word harsh enough for this. No verbal edge sharp and cold enough to set forth the flaying needed. English is to young and the elder languages of the earth beyond me. ~Frigid
The Holocaust was an Amazing Logistical Achievement~Havoc
- Theodosius Dobzhansky
There is no word harsh enough for this. No verbal edge sharp and cold enough to set forth the flaying needed. English is to young and the elder languages of the earth beyond me. ~Frigid
The Holocaust was an Amazing Logistical Achievement~Havoc
- Haizu
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#33
I agree. Let's get this show on the road!
Those who do evil to others...the killers, rapists, psychos, sadists...you'll come to know me well. Frank Castle is dead. Call me....The Punisher.
The world will look up and shout Save Us and I'll whisper..No.
The world will look up and shout Save Us and I'll whisper..No.
- rhoenix
- The Artist formerly known as Rhoenix
- Posts: 7998
- Joined: Fri Dec 22, 2006 4:01 pm
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#34
Well, I want at least six PC's, but I can make up an NPC or two to pick up the slack if needs be.
Comrade Tortoise: We've already discussed the artifact your people gave to you for safekeeping, due to an old legend about a mage of your people re-awakening the crystal. It's a smoky amber sphere, about an inch in diameter, and all you or your people know about it is that it went smoky and dark about a millenium ago. It still lets you feel the wind currents more easily when you touch it, but that's all. Once you got hit by lightning and it hurt you a bit less than it should have, though.
Academia Nut: Your mentor gave you a sphere as well; a smoky black one about the same size. Your mentor gave it to you for good luck, as he doesn't know much about it. All you've been able to figure out is that you get low-light vision 30' as long as you touch it.
Haizu: Your character too was given a memento: a reddish smoky one the same size as the others. Your father gave it to you when you proved your...unconventional curiosity and leanings as a halfling. Your red sphere has apparently helped you to feel temperature a bit better, and make fire hurt a little less on the occasions where you accidently burned yourself, but that's it. You do know that it's been a family heirloom for as long as anyone in your family can remember.
Jason Firewalker: Yes, your character too was given a sphere; an azure one, by your teacher after you proved your skill. With touching it, you can just tell if there's water nearby, and whether or not it's ok to drink, but that's all you know.
I'll wait until I get to work tomorrow to start the official OOC and IC threads, just in case anyone else wants to join.
Comrade Tortoise: We've already discussed the artifact your people gave to you for safekeeping, due to an old legend about a mage of your people re-awakening the crystal. It's a smoky amber sphere, about an inch in diameter, and all you or your people know about it is that it went smoky and dark about a millenium ago. It still lets you feel the wind currents more easily when you touch it, but that's all. Once you got hit by lightning and it hurt you a bit less than it should have, though.
Academia Nut: Your mentor gave you a sphere as well; a smoky black one about the same size. Your mentor gave it to you for good luck, as he doesn't know much about it. All you've been able to figure out is that you get low-light vision 30' as long as you touch it.
Haizu: Your character too was given a memento: a reddish smoky one the same size as the others. Your father gave it to you when you proved your...unconventional curiosity and leanings as a halfling. Your red sphere has apparently helped you to feel temperature a bit better, and make fire hurt a little less on the occasions where you accidently burned yourself, but that's it. You do know that it's been a family heirloom for as long as anyone in your family can remember.
Jason Firewalker: Yes, your character too was given a sphere; an azure one, by your teacher after you proved your skill. With touching it, you can just tell if there's water nearby, and whether or not it's ok to drink, but that's all you know.
I'll wait until I get to work tomorrow to start the official OOC and IC threads, just in case anyone else wants to join.
#35
Okay, I'm in. Rhoenix and I talked last night, and agreed on an alternate paladin that, among other things, has expanded healing abilities. I'll post the changelog from the base paladin in this thread after I get the character built.
Edit: Rolling for HP
1st: 10
2nd:
3rd:
4th:
5th:
Edit: Rolling for HP
1st: 10
2nd:
3rd:
4th:
5th:
Last edited by Rogue 9 on Tue Oct 21, 2008 12:19 pm, edited 1 time in total.
The Paladin's Domain, My Blog (Updated 5/18/2009)
"Live free or die: Death is not the worst of evils." -- General John Stark
"A fortress circumvented ceases to be an obstacle.
A fortress destroyed ceases to be a threat.
Do not forget the difference."
"Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed." -- G. K. Chesterton
"Live free or die: Death is not the worst of evils." -- General John Stark
"A fortress circumvented ceases to be an obstacle.
A fortress destroyed ceases to be a threat.
Do not forget the difference."
"Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed." -- G. K. Chesterton
- rhoenix
- The Artist formerly known as Rhoenix
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#36
Alright, I'll be making the OOC thread today/tonight at work, so Rogue, please have your character sheet (and the modified paladin you're using) posted soon.
Also, your character too has a memento. It's a light greyish and smoky sphere, like the others. Your character got it from the head of his order for blessings (and protection) along your journey. Like the others, you don't know much about it, except that you can sense evil at will if you touch it.
All of you saw signs around where you were, issued from the Kingdom of Impetrus, asking for the holders of the Spheres to assemble before their king. Some you speak with think this is an ancient prophecy beginning to be fulfilled, others think this is simply the king of Impetrus trying to get all the Spheres for himself, for whatever purpose. But either way your character was curious/motivated enough to make the journey to the Kingdom of Impetrus, to meet with King Tenusid.
For those of you with Knowledge (Arcana), you're welcome to roll a Knowledge check before play begins at a DC of 20. If you make it, you'll know one extra fact about that weird sphere you have.
Also, your character too has a memento. It's a light greyish and smoky sphere, like the others. Your character got it from the head of his order for blessings (and protection) along your journey. Like the others, you don't know much about it, except that you can sense evil at will if you touch it.
All of you saw signs around where you were, issued from the Kingdom of Impetrus, asking for the holders of the Spheres to assemble before their king. Some you speak with think this is an ancient prophecy beginning to be fulfilled, others think this is simply the king of Impetrus trying to get all the Spheres for himself, for whatever purpose. But either way your character was curious/motivated enough to make the journey to the Kingdom of Impetrus, to meet with King Tenusid.
For those of you with Knowledge (Arcana), you're welcome to roll a Knowledge check before play begins at a DC of 20. If you make it, you'll know one extra fact about that weird sphere you have.
- rhoenix
- The Artist formerly known as Rhoenix
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#37
Also, since I'll be making the official OOC thread here soon, I'll want all of you to make your character sheets in the RPG profiler, and I'll link to each of your character sheets in the OP of the OOC thread.
However, as a bonus, to signify that all of the PC's are basically "touched by destiny" (even if you didn't sue for inappropriate sexual behavior), you all get an extra feat at level 1.
So, the humans will get 4 feats base (instead of just at 5th level, and the non-humans will have 3 feats base, both plus class bonuses of course.
EDIT: The RPG Profiler page on LibArc is here.
However, as a bonus, to signify that all of the PC's are basically "touched by destiny" (even if you didn't sue for inappropriate sexual behavior), you all get an extra feat at level 1.
So, the humans will get 4 feats base (instead of just at 5th level, and the non-humans will have 3 feats base, both plus class bonuses of course.
EDIT: The RPG Profiler page on LibArc is here.
Last edited by rhoenix on Tue Oct 21, 2008 2:24 pm, edited 1 time in total.
#38
But I can already do that!rhoenix wrote:Also, your character too has a memento. It's a light greyish and smoky sphere, like the others. Your character got it from the head of his order for blessings (and protection) along your journey. Like the others, you don't know much about it, except that you can sense evil at will if you touch it.
The Paladin's Domain, My Blog (Updated 5/18/2009)
"Live free or die: Death is not the worst of evils." -- General John Stark
"A fortress circumvented ceases to be an obstacle.
A fortress destroyed ceases to be a threat.
Do not forget the difference."
"Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed." -- G. K. Chesterton
"Live free or die: Death is not the worst of evils." -- General John Stark
"A fortress circumvented ceases to be an obstacle.
A fortress destroyed ceases to be a threat.
Do not forget the difference."
"Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed." -- G. K. Chesterton
- rhoenix
- The Artist formerly known as Rhoenix
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#40
Alright, I've edited this thread to be the official OOC thread. Once everyone has their character entered into the RPG profiler (with your extra feat), I'll begin the IC thread.
- Academia Nut
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#41
Here we go, Doran: http://www.libriumarcana.com/RPG/public ... .php?id=24
I picked for my extra feat Deep Spawn, which gives me two tentacle attacks that do 1d4+Str damage or can be used as secondary attacks at the standard penalties. It also gives me +2 to grapple checks.
I picked for my extra feat Deep Spawn, which gives me two tentacle attacks that do 1d4+Str damage or can be used as secondary attacks at the standard penalties. It also gives me +2 to grapple checks.
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#43
'Individual science fiction stories may seem as trivial as ever to the blinder critics and philosophers of today — but the core of science fiction, its essence has become crucial to our salvation, if we are to be saved at all'
-- Sir Issac Asimov
The True Resurrection would undo the chartrusing of the Gnome
-- My friend figuring out how to permanently turn a gnome chartreuse
The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents
--HP Lovecraft in Call Of Cthulhu
-- Sir Issac Asimov
The True Resurrection would undo the chartrusing of the Gnome
-- My friend figuring out how to permanently turn a gnome chartreuse
The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents
--HP Lovecraft in Call Of Cthulhu
- rhoenix
- The Artist formerly known as Rhoenix
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#44
Added. Just Haizu and Rogue9 remaining now.Jason_Firewalker wrote:http://www.libriumarcana.com/RPG/public ... .php?id=25
- rhoenix
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#45
Academia Nut, it appears you still have a feat to enter in.
Jason, it appears the character sheet doesn't like something about either your encumbrance, or your Dex bonus, since it's in red. You'll want to fix that.
Jason, it appears the character sheet doesn't like something about either your encumbrance, or your Dex bonus, since it's in red. You'll want to fix that.
- Academia Nut
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#46
I have four feats written down there, that's the correct number, right? Three at first and one at fourth.
- rhoenix
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#47
So it is - I stand corrected.Academia Nut wrote:I have four feats written down there, that's the correct number, right? Three at first and one at fourth.
- rhoenix
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#48
Alright, I'm going to delay beginning this game for another day, as another player has expressed interest and intent on joining, so we have our maximum roster of 6.
The good news: All of you have another mage, who likely will be the main artillery for the group, if I know him.
The bad news: I won't be able to use NPC's to screw with all of you as easily, as all six spheres are accounted for. However, there are other ways.
The good news: All of you have another mage, who likely will be the main artillery for the group, if I know him.
The bad news: I won't be able to use NPC's to screw with all of you as easily, as all six spheres are accounted for. However, there are other ways.
- Comrade Tortoise
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#49
Prelude
Volans perched on a rooftop in the coastal city of Freeport. He heard a muffled word behind him, and recognizing the word of a spell he jumped off of the rooftop just as the space he once occupied was positively bathed in electricity. Luckily he had his customary arrow ward cast, a side effect of which was resistance to energy-based attacks, and as he spread the set of secondary ribs which served as his wings, he only felt the equivalent of a mild electric shock, the majority of the spell’s energies not hitting him, and the rest washing against his now-collapsed resistance effect. He strained his newly mature flight muscles to gain altitude so he could respond to his attacker, and reoriented a disk that formed as soon as he sprang into action. He did that just in time to have it absorb several shining energy orbs that would have ripped through his fragile wing membranes.
Finally, the young wizard thought as he managed to turn and gain sufficient altitude after his initial panicked glide to see his opponent. A human, a vaguely familiar one… Yes. It was that Alvaris Kent. That little whelp who he had exposed as a Charlatan, using illusions to fleece people out of their money. He would recognize that man anywhere. Now to repay the past favors, he thought as he intoned his own spell. One does not attack another magic-user unless you are prepared to defend yourself against a counter-attack. If this person was in any way competent he would be wreathed in spell-wards. These would need to be taken down. He finished the spell and a bolt of blue light lanced out from his outstretched claws as he turned to spiral around his foe. The bolt struck and successfully unraveled a defensive spell, a defense against lightning. “Damnâ€
Volans perched on a rooftop in the coastal city of Freeport. He heard a muffled word behind him, and recognizing the word of a spell he jumped off of the rooftop just as the space he once occupied was positively bathed in electricity. Luckily he had his customary arrow ward cast, a side effect of which was resistance to energy-based attacks, and as he spread the set of secondary ribs which served as his wings, he only felt the equivalent of a mild electric shock, the majority of the spell’s energies not hitting him, and the rest washing against his now-collapsed resistance effect. He strained his newly mature flight muscles to gain altitude so he could respond to his attacker, and reoriented a disk that formed as soon as he sprang into action. He did that just in time to have it absorb several shining energy orbs that would have ripped through his fragile wing membranes.
Finally, the young wizard thought as he managed to turn and gain sufficient altitude after his initial panicked glide to see his opponent. A human, a vaguely familiar one… Yes. It was that Alvaris Kent. That little whelp who he had exposed as a Charlatan, using illusions to fleece people out of their money. He would recognize that man anywhere. Now to repay the past favors, he thought as he intoned his own spell. One does not attack another magic-user unless you are prepared to defend yourself against a counter-attack. If this person was in any way competent he would be wreathed in spell-wards. These would need to be taken down. He finished the spell and a bolt of blue light lanced out from his outstretched claws as he turned to spiral around his foe. The bolt struck and successfully unraveled a defensive spell, a defense against lightning. “Damnâ€
"Nothing in biology makes sense except in the light of evolution."
- Theodosius Dobzhansky
There is no word harsh enough for this. No verbal edge sharp and cold enough to set forth the flaying needed. English is to young and the elder languages of the earth beyond me. ~Frigid
The Holocaust was an Amazing Logistical Achievement~Havoc
- Theodosius Dobzhansky
There is no word harsh enough for this. No verbal edge sharp and cold enough to set forth the flaying needed. English is to young and the elder languages of the earth beyond me. ~Frigid
The Holocaust was an Amazing Logistical Achievement~Havoc
- Haizu
- Initiate
- Posts: 371
- Joined: Sat May 26, 2007 9:47 pm
- 17
- Location: The blasted lands of Kilik'tor.
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#50
Can somebody tell me what the load capacity is for a Light Horse?
Those who do evil to others...the killers, rapists, psychos, sadists...you'll come to know me well. Frank Castle is dead. Call me....The Punisher.
The world will look up and shout Save Us and I'll whisper..No.
The world will look up and shout Save Us and I'll whisper..No.