Tide of Shadows (D&D)

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Charon
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#126

Post by Charon »

Eight is famous for... well... getting into fist fights because he was just up for a fight... and there are stringent laws about murder and it's too easy to kill with an axe.

What?
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#127

Post by rhoenix »

Sorry about the wait - hell yes it was intentional. Shit, I almost had Fehl go for two. You know, left and right - a matched set. So they match. What?

And as for fistfights, Fehl would be served awesomely if the level 1 spell Sleep were a touch spell. Otherwise, he'll achieve the effect the old-fashioned way - through a savage beating.
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#128

Post by Rogue 9 »

I was more directing that towards this NPC, rather than you guys, but hey, whatever works. :razz:
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#129

Post by Academia Nut »

I can say from experience that two (strippers) at once is pretty awesome and worth the cost, so while prostitution is a different ball game all together, fuck it, this is fantasy.

That said, don't you dare take this into creepy town rhoenix. Although we could probably drag things out a bit, all things considered.
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#130

Post by rhoenix »

Academia Nut wrote:That said, don't you dare take this into creepy town rhoenix. Although we could probably drag things out a bit, all things considered.
Were I playing a different character, I'd take that as a dare. :wink:

For the curious, this character is a mixture of Kolth (from the Exalted game), and Zedrin (the character I played briefly in the IK game), personality-wise. Basically, he really likes causing elaborate trouble when he's bored or motivated (Kolth), but has the temperance to not do so impulsively (Zedrin).

It's making for an interesting character so far, and he's "awakening" smoothly.
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#131

Post by Rogue 9 »

Expended the light spell. It is now no longer dimly lit. :grin:
The Paladin's Domain, My Blog (Updated 5/18/2009)

"Live free or die: Death is not the worst of evils." -- General John Stark

"A fortress circumvented ceases to be an obstacle.
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#132

Post by Rogue 9 »

Clerics rock. :grin: If I'd known Bartel would be handling a refugee crisis first thing, I'd have prepped create food and water rather than searing light.

Edit: Create water expended. And I just realized after posting that they'll think it tastes funny because they're used to volcanic water. :lol: Though Bartel hasn't had the local water yet, so I'll let the post stand.
Last edited by Rogue 9 on Fri Sep 26, 2008 7:41 pm, edited 2 times in total.
The Paladin's Domain, My Blog (Updated 5/18/2009)

"Live free or die: Death is not the worst of evils." -- General John Stark

"A fortress circumvented ceases to be an obstacle.
A fortress destroyed ceases to be a threat.
Do not forget the difference."

"Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed." -- G. K. Chesterton
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#133

Post by Academia Nut »

I would cry "Damn you!" for this rhoenix, but since I'm playing along, I really have no one but myself to blame. Still, damn you!

Also, yes, clerics are very multi-purpose. Incidentally, what time of day do clerics of St. Cuthbert pray for new spells?
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#134

Post by rhoenix »

Academia Nut wrote:I would cry "Damn you!" for this rhoenix, but since I'm playing along, I really have no one but myself to blame. Still, damn you!
Heh.

If you want to just fade to black for Fehl and Hekka, with Eight doing his best to not roll his eyes, that would be okay with me.

In fact...
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#135

Post by Academia Nut »

Actually, if Charon wants to make a post about rolling his eyes I would be glad to do a fade to black scene after that. Considering the circumstances of some of the players, I am going to have to make some sort of modification to my current plans, but I will wait a good 24 hours before going ahead with anything to see if conditions improve enough for a post to be made regarding ETA to wellness and whether or not we should play on.

Still, introducing Garxon should be fun and chew up some time.
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#136

Post by rhoenix »

Academia Nut wrote:Actually, if Charon wants to make a post about rolling his eyes I would be glad to do a fade to black scene after that. Considering the circumstances of some of the players, I am going to have to make some sort of modification to my current plans, but I will wait a good 24 hours before going ahead with anything to see if conditions improve enough for a post to be made regarding ETA to wellness and whether or not we should play on.

Still, introducing Garxon should be fun and chew up some time.
Fair enough - I just tried to tactfully wrap that up as well as I could, and leave Charon some elbow room.
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#137

Post by Academia Nut »

Yes, that should give Charon plenty to roll his eyes at and I can work around things for the next little bit. Technically this is just the prologue to the real action though, so some deviation from what I had planned is quite acceptable. Right now I'm just throwing out some clues and a lot of red herrings to you guys as to what will be involved with the main campaign.
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#138

Post by Comrade Tortoise »

Seeing as Nitram is in the hospital, I would recommend that you guys probably slow down so when he gets back, he can actually feasibly join.
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#139

Post by rhoenix »

That's pretty much what I meant with the "fade to black" thing; I think Rogue and I both are just playing out the intro scenes that don't affect the other characters and such in the meantime.
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#140

Post by Academia Nut »

Pretty much, which is why I'm letting Charon's character Eight have the chance to comment on the situation and roll his eyes before going 'fade to black' and then I will wait a bit, see how much time I can squeeze out of Rogue, before moving to another unimportant scene. As I said, if this were divided into chapters, this would be the prologue or somesuch thing. You will know very specifically when the main game starts as it will be really, really obvious, and I will hold off on starting that until I know more about Nitram's health.

Also, Comrade Tortoise, should Nitram and Tevar prove unable to join us, you are of course invited to join. Although I hope you do not feel insulted when I say that I hope I will not be playing with you, mostly because such an event would mean that our friend is very, very sick indeed.
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#141

Post by Charon »

Sorry about the delay gents. Was watching the debate. Will post shortly.
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#142

Post by rhoenix »

Charon wrote:Sorry about the delay gents. Was watching the debate. Will post shortly.
No problem - the only reason I haven't is because I can't while at work.
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#143

Post by LadyTevar »

Problem: Nit will be in the hospital at least til Monday... if not longer.
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#144

Post by rhoenix »

LadyTevar wrote:Problem: Nit will be in the hospital at least til Monday... if not longer.
In this case, may I propose that we all wait until Monday before continuing? I'd rather not get too far along for Tev and Nit to walk into the game easily.

And Charon, you're an asshole. Well played, good sir.
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#145

Post by Academia Nut »

Oh don't worry, I was figuring Nitram would be incapacitated until at least Monday as well, and I can stretch this whole thing out easily until then, although your characters will almost certainly miss out on meeting Garxon.

Oh well, he'll be back later. Hopefully he'll become a memorable NPC.
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#146

Post by rhoenix »

Academia Nut wrote:Oh well, he'll be back later. Hopefully he'll become a memorable NPC.
From what you've mentioned of him so far, he certainly sounds like it.
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#147

Post by Academia Nut »

Okay, I'm going to wait until Charon and Rogue have had a chance to post before I do anything, and I'll probably focus on interaction with Rogue after 'fading to black' before I do anything, so that will probably chew up a lot of time, most of Saturday at the very least.
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#148

Post by Charon »

*whistles innocently*
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#149

Post by Academia Nut »

That's going to need a new alignment axis to properly express things, something where one end is 'bastard'.
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#150

Post by rhoenix »

Academia Nut wrote:That's going to need a new alignment axis to properly express things, something where one end is 'bastard'.
I predict fire.

Lots and lots of fire.
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