Star Trek: The Quadratic War
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- Josh
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#176 Re: Star Trek: The Quadratic War
I love working with Klingon engine spaces. I imagine them as being like actual engines, with pipes and gauges and levers and shit, none of this sterile-ass carpeted bullshit with isolinear chips and everything done by LCARS interface.
When the Frog God smiles, arm yourself.
"'Flammable' and 'inflammable' have the same meaning! This language is insane!"
GIVE ME COFFEE AND I WILL ALLOW YOU TO LIVE!- Frigid
"Ork 'as no automatic code o' survival. 'is partic'lar distinction from all udda livin' gits is tha necessity ta act inna face o' alternatives by means o' dakka."
I created the sound of madness, wrote the book on pain
"'Flammable' and 'inflammable' have the same meaning! This language is insane!"
GIVE ME COFFEE AND I WILL ALLOW YOU TO LIVE!- Frigid
"Ork 'as no automatic code o' survival. 'is partic'lar distinction from all udda livin' gits is tha necessity ta act inna face o' alternatives by means o' dakka."
I created the sound of madness, wrote the book on pain
#177 Re: Star Trek: The Quadratic War
*looks at Agent Fisher's ship*
"The destroyer escort that fought like a battleship"
*looks at her own ship*
"The Bird of Prey that fought like a Negh'var"
God fucking dammit. i'm even in the middle of writing a Battle off Masar, part of the larger Battle of Yetel, anagrams of Samar and Leyte, respectively. i write too slow. ;_;
Though, i appreciate Fisher making his CO a woman. We don't have enough of those. In fact unless i finish my character and ship sometime this year, there's only Eiofe Kirk.
"The destroyer escort that fought like a battleship"
*looks at her own ship*
"The Bird of Prey that fought like a Negh'var"
God fucking dammit. i'm even in the middle of writing a Battle off Masar, part of the larger Battle of Yetel, anagrams of Samar and Leyte, respectively. i write too slow. ;_;
Though, i appreciate Fisher making his CO a woman. We don't have enough of those. In fact unless i finish my character and ship sometime this year, there's only Eiofe Kirk.
Lys is lily, or lilium.
The pretty flowers remind me of a song of elves.
The pretty flowers remind me of a song of elves.
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#178 Re: Star Trek: The Quadratic War
Would it make it better or worse that I banged that out in two hours last night after a night of drinking?
Also, I just finished Last Stand of the Tin Can Sailors, a great book about the Battle off Samar. So, it was a debate for either the Samuel B. Roberts, or the USS Johnston, the Destroyer that broke formation, charged in alone, rippled off their torpedoes and blew the bow of a heavy cruiser.
Also, I just finished Last Stand of the Tin Can Sailors, a great book about the Battle off Samar. So, it was a debate for either the Samuel B. Roberts, or the USS Johnston, the Destroyer that broke formation, charged in alone, rippled off their torpedoes and blew the bow of a heavy cruiser.
Morpheus:I remember that I am here not because of the path that lies before me but because of the path that lies behind me.
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#179 Re: Star Trek: The Quadratic War
Gotta go with the Sammy B.
Read Neptune's Inferno next.
Read Neptune's Inferno next.
When the Frog God smiles, arm yourself.
"'Flammable' and 'inflammable' have the same meaning! This language is insane!"
GIVE ME COFFEE AND I WILL ALLOW YOU TO LIVE!- Frigid
"Ork 'as no automatic code o' survival. 'is partic'lar distinction from all udda livin' gits is tha necessity ta act inna face o' alternatives by means o' dakka."
I created the sound of madness, wrote the book on pain
"'Flammable' and 'inflammable' have the same meaning! This language is insane!"
GIVE ME COFFEE AND I WILL ALLOW YOU TO LIVE!- Frigid
"Ork 'as no automatic code o' survival. 'is partic'lar distinction from all udda livin' gits is tha necessity ta act inna face o' alternatives by means o' dakka."
I created the sound of madness, wrote the book on pain
#180 Re: Star Trek: The Quadratic War
Heh, makes it better, shows you have good judgement even when drunk.
i've not read the book, but i have read accounts of the battle elsewhere, and it was a damn impressive military action. The Khanjar's Bird of Prey incarnation was a combination of Hoel and Samuel B. Roberts, with its CO taking the role of William Dow Thomas in commanding the other Birds of Prey in defending the carrier escorts. It's okay though, it wasn't a large part of the overall story, i can use the submarines Harder and Barb as inspirations instead, since both their COs won the Medal of Honour and four Navy Crosses.
i've not read the book, but i have read accounts of the battle elsewhere, and it was a damn impressive military action. The Khanjar's Bird of Prey incarnation was a combination of Hoel and Samuel B. Roberts, with its CO taking the role of William Dow Thomas in commanding the other Birds of Prey in defending the carrier escorts. It's okay though, it wasn't a large part of the overall story, i can use the submarines Harder and Barb as inspirations instead, since both their COs won the Medal of Honour and four Navy Crosses.
Lys is lily, or lilium.
The pretty flowers remind me of a song of elves.
The pretty flowers remind me of a song of elves.
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#181 Re: Star Trek: The Quadratic War
If it makes you feel any better, Lys, the ranking officer aboard Scylla is an Andorian female-analogue. She's not in command, but hey, them's the breaks.
Chronological Incontinence: Time warps around the poster. The thread topic winks out of existence and reappears in 1d10 posts.
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#182 Re: Star Trek: The Quadratic War
I approve of this concept. There should be also be random and extraneous pipes which occasionally leak steam for no reason anyone can possibly fathom.Josh wrote:I love working with Klingon engine spaces. I imagine them as being like actual engines, with pipes and gauges and levers and shit, none of this sterile-ass carpeted bullshit with isolinear chips and everything done by LCARS interface.
I agree. But then it's up to the players to play what they wish.Lys wrote:Though, i appreciate Fisher making his CO a woman. We don't have enough of those. In fact unless i finish my character and ship sometime this year, there's only Eiofe Kirk.
Gotta go with the Samuel Roberts on this one. Nothing against the USS Johnson, but the former sounds far more destroyer-y as a name.Agent Fisher wrote:Would it make it better or worse that I banged that out in two hours last night after a night of drinking?
Also, I just finished Last Stand of the Tin Can Sailors, a great book about the Battle off Samar. So, it was a debate for either the Samuel B. Roberts, or the USS Johnston, the Destroyer that broke formation, charged in alone, rippled off their torpedoes and blew the bow of a heavy cruiser.
Gaze upon my works, ye mighty, and despair...
Havoc: "So basically if you side against him, he summons Cthulu."
Hotfoot: "Yes, which is reasonable."
Havoc: "So basically if you side against him, he summons Cthulu."
Hotfoot: "Yes, which is reasonable."
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#183 Re: Star Trek: The Quadratic War
This would be the Klingon equivalent of Federation control consoles exploding any time passerby give a Federation starship a funny look.General Havoc wrote:I approve of this concept. There should be also be random and extraneous pipes which occasionally leak steam for no reason anyone can possibly fathom.
When the Frog God smiles, arm yourself.
"'Flammable' and 'inflammable' have the same meaning! This language is insane!"
GIVE ME COFFEE AND I WILL ALLOW YOU TO LIVE!- Frigid
"Ork 'as no automatic code o' survival. 'is partic'lar distinction from all udda livin' gits is tha necessity ta act inna face o' alternatives by means o' dakka."
I created the sound of madness, wrote the book on pain
"'Flammable' and 'inflammable' have the same meaning! This language is insane!"
GIVE ME COFFEE AND I WILL ALLOW YOU TO LIVE!- Frigid
"Ork 'as no automatic code o' survival. 'is partic'lar distinction from all udda livin' gits is tha necessity ta act inna face o' alternatives by means o' dakka."
I created the sound of madness, wrote the book on pain
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#184 Re: Star Trek: The Quadratic War
I was thinking that this was actually a design decision.Josh wrote:This would be the Klingon equivalent of Federation control consoles exploding any time passerby give a Federation starship a funny look.General Havoc wrote:I approve of this concept. There should be also be random and extraneous pipes which occasionally leak steam for no reason anyone can possibly fathom.
"Why do we have a poorly fitting steam pipe? Nothing in this ship runs on steam!"
"You are insulting my honor!" *Beheads*
Gaze upon my works, ye mighty, and despair...
Havoc: "So basically if you side against him, he summons Cthulu."
Hotfoot: "Yes, which is reasonable."
Havoc: "So basically if you side against him, he summons Cthulu."
Hotfoot: "Yes, which is reasonable."
- Josh
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#185 Re: Star Trek: The Quadratic War
I'd trade a steamy-pipe scene for the removal of Timberlake, but I have plans for Mr. Timberlake, so I'll do some steamy pipes anyway.
When the Frog God smiles, arm yourself.
"'Flammable' and 'inflammable' have the same meaning! This language is insane!"
GIVE ME COFFEE AND I WILL ALLOW YOU TO LIVE!- Frigid
"Ork 'as no automatic code o' survival. 'is partic'lar distinction from all udda livin' gits is tha necessity ta act inna face o' alternatives by means o' dakka."
I created the sound of madness, wrote the book on pain
"'Flammable' and 'inflammable' have the same meaning! This language is insane!"
GIVE ME COFFEE AND I WILL ALLOW YOU TO LIVE!- Frigid
"Ork 'as no automatic code o' survival. 'is partic'lar distinction from all udda livin' gits is tha necessity ta act inna face o' alternatives by means o' dakka."
I created the sound of madness, wrote the book on pain
- rhoenix
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#186 Re: Star Trek: The Quadratic War
The tender's engineers are going to hate you when they pull his corpse out from one of those pipes if they refit your ship. Especially if he's been marinading in there for a while.Josh wrote:I'd trade a steamy-pipe scene for the removal of Timberlake, but I have plans for Mr. Timberlake, so I'll do some steamy pipes anyway.
"Before you diagnose yourself with depression or low self-esteem, make sure that you are not, in fact, just surrounded by assholes."
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#187 Re: Star Trek: The Quadratic War
Oh no, I have something much better in mind.
When the Frog God smiles, arm yourself.
"'Flammable' and 'inflammable' have the same meaning! This language is insane!"
GIVE ME COFFEE AND I WILL ALLOW YOU TO LIVE!- Frigid
"Ork 'as no automatic code o' survival. 'is partic'lar distinction from all udda livin' gits is tha necessity ta act inna face o' alternatives by means o' dakka."
I created the sound of madness, wrote the book on pain
"'Flammable' and 'inflammable' have the same meaning! This language is insane!"
GIVE ME COFFEE AND I WILL ALLOW YOU TO LIVE!- Frigid
"Ork 'as no automatic code o' survival. 'is partic'lar distinction from all udda livin' gits is tha necessity ta act inna face o' alternatives by means o' dakka."
I created the sound of madness, wrote the book on pain
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#188 Re: Star Trek: The Quadratic War
I'm not sure whether I want or don't want it to involve him getting fired from a cannon.Josh wrote:Oh no, I have something much better in mind.
"Before you diagnose yourself with depression or low self-esteem, make sure that you are not, in fact, just surrounded by assholes."
- William Gibson
- William Gibson
Josh wrote:What? There's nothing weird about having a pet housefly. He smuggles cigarettes for me.
#189 Re: Star Trek: The Quadratic War
Good God, i just wrote nearly one thousand words detailing the history of my ship while under the command of a man who is now dead. That's 960 words dedicated to a selling a particular back story element of little long term relevance, hours of effort put into not talking about any of the characters i'm actually going to be roleplaying. Clearly my priority and time management skills are as atrocious as ever. It was a fun ride to write it all out, but i'm wondering if it was worth it. On the plus side, if this doesn't sell it, nothing short of a feature length film will.
Anyway, i'm tired and mildly cranky, so imma nitpick things i decided not to earlier:
*sigh* i should stop blabbing about a game i haven't even submitted a full character to yet. It's lazy and bad form. v_v
Anyway, i'm tired and mildly cranky, so imma nitpick things i decided not to earlier:
That's terribly unspecific. Using my own judgement and Havoc's handy guide here, my guess is that in combat situations they're only useful at short and point blank range, meaning less than 100 km.Comrade Tortoise wrote:Tractor beams... depends on the size of a target, but for little things, on the order of 10-20 thousand km. For big things, much less.
Under the terminology you outlined, which roughly corresponds to WW2 through modern day terminology, capital ships are battleships, battlecruisers, fleet carriers, and heavy cruisers. Anything lighter is not a capital ship, destroyers and frigates are most certainly not.General Havoc wrote:Frigates though they are, these are capital ships, easily as lethal as a Jem'Hadar attack ship or Klingon Bird of Prey if not moreso.
You know, the name always seemed weird. If it was a smaller Cube, uparmoured and upgunned for its size, then the name would make sense. However it's a regular Cube with heavy armour bolted on, which sounds more like "Assault Cube" to me.Borg Tactical Cube (yes, those are coming)
More cogently, Alpha Quadrant powers wouldn't have dubbed them Exterminators if they weren't particularly dangerous.After all, if the Exterminators were mere chaff, why would the Borg see fit to deploy them?
*sigh* i should stop blabbing about a game i haven't even submitted a full character to yet. It's lazy and bad form. v_v
Lys is lily, or lilium.
The pretty flowers remind me of a song of elves.
The pretty flowers remind me of a song of elves.
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#190 Re: Star Trek: The Quadratic War
Outline, sketch, shade, and expound, Lys. That process helps me keep focused on each stage, anyway.
On another topic, I think it says much that several of us are voluntarily inviting so much drama, both short-term and long term. I am, it looks like Josh definitely is, and I know Marcao is.
Then again, to paraphrase another show, drama makes things interesting.
On another topic, I think it says much that several of us are voluntarily inviting so much drama, both short-term and long term. I am, it looks like Josh definitely is, and I know Marcao is.
Then again, to paraphrase another show, drama makes things interesting.
"Before you diagnose yourself with depression or low self-esteem, make sure that you are not, in fact, just surrounded by assholes."
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Josh wrote:What? There's nothing weird about having a pet housefly. He smuggles cigarettes for me.
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#191 Re: Star Trek: The Quadratic War
Oh I have plans.
Beautiful, beautiful plans.
(Assuming that I don't my ship vaporized in the next engagement.)
Also, I would never foul my precious cannons with the Timberlake.
Beautiful, beautiful plans.
(Assuming that I don't my ship vaporized in the next engagement.)
Also, I would never foul my precious cannons with the Timberlake.
When the Frog God smiles, arm yourself.
"'Flammable' and 'inflammable' have the same meaning! This language is insane!"
GIVE ME COFFEE AND I WILL ALLOW YOU TO LIVE!- Frigid
"Ork 'as no automatic code o' survival. 'is partic'lar distinction from all udda livin' gits is tha necessity ta act inna face o' alternatives by means o' dakka."
I created the sound of madness, wrote the book on pain
"'Flammable' and 'inflammable' have the same meaning! This language is insane!"
GIVE ME COFFEE AND I WILL ALLOW YOU TO LIVE!- Frigid
"Ork 'as no automatic code o' survival. 'is partic'lar distinction from all udda livin' gits is tha necessity ta act inna face o' alternatives by means o' dakka."
I created the sound of madness, wrote the book on pain
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#192 Re: Star Trek: The Quadratic War
Okay, firstly, Fisher, I've thought about your character design, and while the basic idea works fine, the ship needs a little tweak. Simply put, you can't fit two triple-turret torpedo launchers on a Defiant in addition to the other weapons. It's not just the space for the launchers and magazines, though there's that, it's also the power systems required to run them. Defiants are pushing the limits of their own power plant to begin with, and a triple turret belching six torpedoes out at once is going to exceed even what I think is practicable.
I'm prepared to consider a single rotary torpedo turret (along the lines of the ones that DS9 sported) on the ventral and another on the dorsal side of the ship, certainly, as there would be both space and power for them. This would give them full 360 degree coverage below or above respectively, and add considerable weight to your firepower without pushing things. Just my suggestion.
As to the rest...
I'm prepared to consider a single rotary torpedo turret (along the lines of the ones that DS9 sported) on the ventral and another on the dorsal side of the ship, certainly, as there would be both space and power for them. This would give them full 360 degree coverage below or above respectively, and add considerable weight to your firepower without pushing things. Just my suggestion.
As to the rest...
More or less correct, though I'm prepared to consider range extensions for those whose ships are inclined to violate such strictures (Science vessels etc...)Lys wrote:That's terribly unspecific. Using my own judgement and Havoc's handy guide here, my guess is that in combat situations they're only useful at short and point blank range, meaning less than 100 km.
This is not World War Two nor a modern day navy, but Star Trek, wherein frigates and destroyers, defined though they may be as "escort" vessels, are still often used and regarded as capital ships. I need look no further than Star Trek II, wherein the Miranda-class Frigate, USS Reliant, is indeed employed as a capital vessel, despite its status. We can discuss whether frigate (or destroyer) is the right term to use for these sorts of ships, but it is the one I have drawn from canon and it is the one we are using in this game. And all of them are capital ships in a way that the Danube, Hideki, or Peregrine classes are not.Under the terminology you outlined, which roughly corresponds to WW2 through modern day terminology, capital ships are battleships, battlecruisers, fleet carriers, and heavy cruisers. Anything lighter is not a capital ship, destroyers and frigates are most certainly not.
Agreed, but it is however the term that most people seem to recognize. Tactical cubes in this game (spoiler alert) are up-armored cubes with sheets of hyper-dense material laminated over the standard laticework. They are also upgunned. Think about that for a second.You know, the name always seemed weird. If it was a smaller Cube, uparmoured and upgunned for its size, then the name would make sense. However it's a regular Cube with heavy armour bolted on, which sounds more like "Assault Cube" to me.
Gaze upon my works, ye mighty, and despair...
Havoc: "So basically if you side against him, he summons Cthulu."
Hotfoot: "Yes, which is reasonable."
Havoc: "So basically if you side against him, he summons Cthulu."
Hotfoot: "Yes, which is reasonable."
- Josh
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#193 Re: Star Trek: The Quadratic War
FASA did such a better job with ships and classifications than the later stuff. I would totally groove on some old-school FASA STRPG one of these years.
When the Frog God smiles, arm yourself.
"'Flammable' and 'inflammable' have the same meaning! This language is insane!"
GIVE ME COFFEE AND I WILL ALLOW YOU TO LIVE!- Frigid
"Ork 'as no automatic code o' survival. 'is partic'lar distinction from all udda livin' gits is tha necessity ta act inna face o' alternatives by means o' dakka."
I created the sound of madness, wrote the book on pain
"'Flammable' and 'inflammable' have the same meaning! This language is insane!"
GIVE ME COFFEE AND I WILL ALLOW YOU TO LIVE!- Frigid
"Ork 'as no automatic code o' survival. 'is partic'lar distinction from all udda livin' gits is tha necessity ta act inna face o' alternatives by means o' dakka."
I created the sound of madness, wrote the book on pain
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#194 Re: Star Trek: The Quadratic War
Well, at least we're staying in a stable timeline. Otherwise we'd end up with timecubes, and that's not good for anyone.
Chronological Incontinence: Time warps around the poster. The thread topic winks out of existence and reappears in 1d10 posts.
Out of Context Theatre, this week starring rhoenix
-'I need to hit the can, but if you wouldn't mind joining me for number two, I'd be grateful.'
Out of Context Theatre, this week starring rhoenix
-'I need to hit the can, but if you wouldn't mind joining me for number two, I'd be grateful.'
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#195 Re: Star Trek: The Quadratic War
Timecubes are great for everyone! THEY LET YOU HAVE MORE HOURS PER DAY!
"Before you diagnose yourself with depression or low self-esteem, make sure that you are not, in fact, just surrounded by assholes."
- William Gibson
- William Gibson
Josh wrote:What? There's nothing weird about having a pet housefly. He smuggles cigarettes for me.
#196 Re: Star Trek: The Quadratic War
Hey Lys,
Sorry I am getting back to you via this thread so late. While I can sympathize with the pull and appeal of the battle cruiser and ultimately, it is your call as to what you want to play I will point out that kitting our your proposed unique weapon system to deal with smaller threats may be something that you should consider. I am suggesting this solely due to the current break down of forces in the task force so far. The majority of our current forces as I see it seem to lean towards fighting spheres and larger threats. I know the S'harien is designed for this. The Gilgamesh has the mass driver system that likely generally is used on Cubes. The Barbarossa has two large scale cutting lasers that are designed to hit large targets. We do have some missile boats (Kirk's Akira) but your proposed missiles would present some advantages if they end up being faster/more agile than a standard torpedo. This is simply something to consider, at the end of the day, you have to be happy with what you choose to play.
:)
P.S Exterminators are a pain in the ass and if your missile system is agile enough to maybe work like Patriot missiles against some of those dreaded Skippers? I think we would all love you forever.
Sorry I am getting back to you via this thread so late. While I can sympathize with the pull and appeal of the battle cruiser and ultimately, it is your call as to what you want to play I will point out that kitting our your proposed unique weapon system to deal with smaller threats may be something that you should consider. I am suggesting this solely due to the current break down of forces in the task force so far. The majority of our current forces as I see it seem to lean towards fighting spheres and larger threats. I know the S'harien is designed for this. The Gilgamesh has the mass driver system that likely generally is used on Cubes. The Barbarossa has two large scale cutting lasers that are designed to hit large targets. We do have some missile boats (Kirk's Akira) but your proposed missiles would present some advantages if they end up being faster/more agile than a standard torpedo. This is simply something to consider, at the end of the day, you have to be happy with what you choose to play.
:)
P.S Exterminators are a pain in the ass and if your missile system is agile enough to maybe work like Patriot missiles against some of those dreaded Skippers? I think we would all love you forever.
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"Not OP, therefore weakest." - Cynical Cat (May 2016)
"A dog doesn’t need to show his teeth as long as his growl’s deep enough, his food bowl is full and he knows where all the bones are buried." - Frank Underwood
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#197 Re: Star Trek: The Quadratic War
[quote="rhoenix ]Timecubes are great for everyone! THEY LET YOU HAVE MORE HOURS PER DAY!
[/quote]
I want you know that I am your friend and am very fond of you. That said sir, if you mention those... Things! around here again, I will see you disciplined . I will not have that.. awful filth on my board! No sir! Gotta have standards!
[/quote]
I want you know that I am your friend and am very fond of you. That said sir, if you mention those... Things! around here again, I will see you disciplined . I will not have that.. awful filth on my board! No sir! Gotta have standards!
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken
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#198 Re: Star Trek: The Quadratic War
If only the game mechanics were better . . .Josh wrote:FASA did such a better job with ships and classifications than the later stuff. I would totally groove on some old-school FASA STRPG one of these years.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
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#199 Re: Star Trek: The Quadratic War
Bah, I never care about the mechanics. I just pervert those to suit me anyway. But the setting, the setting was beautiful.Cynical Cat wrote:If only the game mechanics were better . . .Josh wrote:FASA did such a better job with ships and classifications than the later stuff. I would totally groove on some old-school FASA STRPG one of these years.
Character creation was pretty cool too, even if gameplay wasn't so great.
Did you ever see the Tactical Combat Simulator? Not the Combat Game, which was the watered down, sissy version. The TCS was grognard as fuck, with powering specific shield arcs and weapons banks. Sooooo much better than SFB.
When the Frog God smiles, arm yourself.
"'Flammable' and 'inflammable' have the same meaning! This language is insane!"
GIVE ME COFFEE AND I WILL ALLOW YOU TO LIVE!- Frigid
"Ork 'as no automatic code o' survival. 'is partic'lar distinction from all udda livin' gits is tha necessity ta act inna face o' alternatives by means o' dakka."
I created the sound of madness, wrote the book on pain
"'Flammable' and 'inflammable' have the same meaning! This language is insane!"
GIVE ME COFFEE AND I WILL ALLOW YOU TO LIVE!- Frigid
"Ork 'as no automatic code o' survival. 'is partic'lar distinction from all udda livin' gits is tha necessity ta act inna face o' alternatives by means o' dakka."
I created the sound of madness, wrote the book on pain
- Cynical Cat
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#200 Re: Star Trek: The Quadratic War
Why yes I did. Romulan Winged Defender bitches!Josh wrote:Bah, I never care about the mechanics. I just pervert those to suit me anyway. But the setting, the setting was beautiful.Cynical Cat wrote:If only the game mechanics were better . . .Josh wrote:FASA did such a better job with ships and classifications than the later stuff. I would totally groove on some old-school FASA STRPG one of these years.
Character creation was pretty cool too, even if gameplay wasn't so great.
Did you ever see the Tactical Combat Simulator? Not the Combat Game, which was the watered down, sissy version. The TCS was grognard as fuck, with powering specific shield arcs and weapons banks. Sooooo much better than SFB.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.