Is that a suggestion or do I have to?Cynical Cat wrote:Right off the bat:
You have to put at least a few points into each attribute and you've put none into 4.
Warhammer stats are wrong.
Deathwatch or Rogue Trader
Moderator: B4UTRUST
- frigidmagi
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#102
When you say Warhammer stats, you mean his general stats right?
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken
- rhoenix
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#103
He's the GM - so, no.Caadar wrote:Is that a suggestion
Yes.Caadar wrote:or do I have to?
"Before you diagnose yourself with depression or low self-esteem, make sure that you are not, in fact, just surrounded by assholes."
- William Gibson
- William Gibson
Josh wrote:What? There's nothing weird about having a pet housefly. He smuggles cigarettes for me.
#104
I'll be on AIM and Skype for a few hours before the game if you want to go over some of the finer points of the character. I've had a bit of experience with the system and I can help with some of the more confusing parts.
- Cynical Cat
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#105
No, he lists a warhammer as a weapon and the stats are off.frigidmagi wrote:When you say Warhammer stats, you mean his general stats right?
And when the GM says "have to" I me "have to" not "good idea" or "wise". 2 points is the floor if you're looking for it.
Last edited by Cynical Cat on Mon Jan 31, 2011 7:29 am, edited 1 time in total.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
- Cynical Cat
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#107
There's no way 1d10+2 damage is correct for a character with your Strength.Caadar wrote:Where are they wrong at? The damage and everything looks right from the book, and the mono upgrade takes the armor pen from 1 to 3 I thought?
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
#108
Heres my new character stuffs.
Arch Militant Harlon Swole
6'2 225lbs
7500 exp 7250 points spent
+10 bonus to hit,+2 Damage, +2 Initiative with basic weapons (Weapon Master career special ability)
Wounds: toughness bonus +1d5 +2 +1(sound constitution)+1(Endurance)
Fate: (1d10) 1 through 5=2 6 through 10=3
Insanity: 1d5
Corruption: 1d5+1
Stats:
Weapon Skill: 25+20(points)+5(simple) = 50
Ballistic SKill: 25 +5(stubjack)+20(Points)+5(simple)+5(intermediate) = 60
Strength: 25 + 5(Death world)+10(points) +5(simple)+5(intermediate)= 50
Toughness: 25 + 5(Death world)+10(points)+5(simple)= 45
Agility: 25+10(points)+5(simple)+5(intermediate)= 45
Intelligence: 25+5(points)=30
Perception: 25+10(points)=35
Willpower: 25 - 5(Death world)+10(points) = 35
Fellowship: 25 - 5(Death world)- 5(Stubjack)+5(points)= 20
SKills:
Common Lore(War)(int)
Dodge(AGI)
Intimidate(Strength)
Scholastic Lore(Tactica Imperialis)(Int)
Secret Tongue(Militaty)(Int)
Speak Language(Low Gothic)(Int)
Survival(Death World)(int)
Melee Weapon training (Primitive) (Death World)
Forbidden Lore (Daemonology)(Renegade)
Awareness
Common Lore(Imperial Guard)
Forbidden Lore (Pirates)
Literacy
Secret Tongue(Rogue Trader)
Medicae
Acrobatics
Talents:
Basic Weapon Training(Universal)
Pistol Weapon Training(Universal)
Melee Weapon Training(Universal)
Thrown Weapon (Universal)
Sound Constitution= +1 wound
Quick Draw: Ready as free action Pistols, Basic Class ranged weapons, or one handed melee(Stubjack)
Dark Soul (Renegade) If Malignancy test, half penalty.
Heavy Weapon Training (Bolters)(The Hand of War)
Hatred( Chaos)
Rapid Reload
Jaded( Death world) (No insanity points or fear tests from Deaths or Xenos)
Gear
Good Quality Hellgun 110m Range (S/3/-) 1d10+4 Energy. 7 Penetration. 30 round clip. 2 round reloading
6KG weight
Reliable Attribute : If jammed, roll a 1d10, only on a 10 does it Jam, otherwise miss.
Good Quality Warhammer(Mono upgrade): 1d10+2 I damage, 3 penetration 4.5kg weight
Microbead
Void Suit
Enforcer Light Carapace Armor: AP5 , All locations, 15KG
Bolt Shell Keepsake
Medikit: +20 to medicae skill, even if untrained
Manacles
Arms Coffer
Filtration Plugs
Clip Harness/Drop Harness
Requesting gear stuff
Heavy Bolter + tracer
good quality photocontacts
Origin: Death World
-10 to interaction skill tests in formal surroundings
+10 to any test to resist pinning and shock
Stubjack
Renegade(Dark Visionary)
The Hand of War
(-10 to fellowship tests with Chaos)
Endurance
SHip role: Bosun
Arch Militant Harlon Swole
6'2 225lbs
7500 exp 7250 points spent
+10 bonus to hit,+2 Damage, +2 Initiative with basic weapons (Weapon Master career special ability)
Wounds: toughness bonus +1d5 +2 +1(sound constitution)+1(Endurance)
Fate: (1d10) 1 through 5=2 6 through 10=3
Insanity: 1d5
Corruption: 1d5+1
Stats:
Weapon Skill: 25+20(points)+5(simple) = 50
Ballistic SKill: 25 +5(stubjack)+20(Points)+5(simple)+5(intermediate) = 60
Strength: 25 + 5(Death world)+10(points) +5(simple)+5(intermediate)= 50
Toughness: 25 + 5(Death world)+10(points)+5(simple)= 45
Agility: 25+10(points)+5(simple)+5(intermediate)= 45
Intelligence: 25+5(points)=30
Perception: 25+10(points)=35
Willpower: 25 - 5(Death world)+10(points) = 35
Fellowship: 25 - 5(Death world)- 5(Stubjack)+5(points)= 20
SKills:
Common Lore(War)(int)
Dodge(AGI)
Intimidate(Strength)
Scholastic Lore(Tactica Imperialis)(Int)
Secret Tongue(Militaty)(Int)
Speak Language(Low Gothic)(Int)
Survival(Death World)(int)
Melee Weapon training (Primitive) (Death World)
Forbidden Lore (Daemonology)(Renegade)
Awareness
Common Lore(Imperial Guard)
Forbidden Lore (Pirates)
Literacy
Secret Tongue(Rogue Trader)
Medicae
Acrobatics
Talents:
Basic Weapon Training(Universal)
Pistol Weapon Training(Universal)
Melee Weapon Training(Universal)
Thrown Weapon (Universal)
Sound Constitution= +1 wound
Quick Draw: Ready as free action Pistols, Basic Class ranged weapons, or one handed melee(Stubjack)
Dark Soul (Renegade) If Malignancy test, half penalty.
Heavy Weapon Training (Bolters)(The Hand of War)
Hatred( Chaos)
Rapid Reload
Jaded( Death world) (No insanity points or fear tests from Deaths or Xenos)
Gear
Good Quality Hellgun 110m Range (S/3/-) 1d10+4 Energy. 7 Penetration. 30 round clip. 2 round reloading
6KG weight
Reliable Attribute : If jammed, roll a 1d10, only on a 10 does it Jam, otherwise miss.
Good Quality Warhammer(Mono upgrade): 1d10+2 I damage, 3 penetration 4.5kg weight
Microbead
Void Suit
Enforcer Light Carapace Armor: AP5 , All locations, 15KG
Bolt Shell Keepsake
Medikit: +20 to medicae skill, even if untrained
Manacles
Arms Coffer
Filtration Plugs
Clip Harness/Drop Harness
Requesting gear stuff
Heavy Bolter + tracer
good quality photocontacts
Origin: Death World
-10 to interaction skill tests in formal surroundings
+10 to any test to resist pinning and shock
Stubjack
Renegade(Dark Visionary)
The Hand of War
(-10 to fellowship tests with Chaos)
Endurance
SHip role: Bosun
- Cynical Cat
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#109
Just a reminder, no game this coming Monday.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
- frigidmagi
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#111
Thought for the day:
Give thanks to the Emperor for his small mercies. They are more then you have earned.
Give thanks to the Emperor for his small mercies. They are more then you have earned.
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken
- Cynical Cat
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#112
No game this coming Monday.
In other news, FFG announced their next 40K game and it apparently is at the printers: Black Crusade. You play the servants of Chaos.
In other news, FFG announced their next 40K game and it apparently is at the printers: Black Crusade. You play the servants of Chaos.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
#113
*perks up*
Go on...
*looks to the resident priest*
I mean, death to the heretic! And all that.
Go on...
*looks to the resident priest*
I mean, death to the heretic! And all that.
Moderator of Philosophy and Theology
#114
That... could be interesting. A games structured around serving Chaos seems a little risky, but I've been pretty pleased with FFG's other 40k offerings so I'll give them the benefit of the doubt.
- Cynical Cat
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#115
Bad news. Work schedule shifted and I'm working this Monday so no game.
At least the following week looks good.
At least the following week looks good.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
- Comrade Tortoise
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#116
**Howls in sadness**Cynical Cat wrote:Bad news. Work schedule shifted and I'm working this Monday so no game.
At least the following week looks good.
"Nothing in biology makes sense except in the light of evolution."
- Theodosius Dobzhansky
There is no word harsh enough for this. No verbal edge sharp and cold enough to set forth the flaying needed. English is to young and the elder languages of the earth beyond me. ~Frigid
The Holocaust was an Amazing Logistical Achievement~Havoc
- Theodosius Dobzhansky
There is no word harsh enough for this. No verbal edge sharp and cold enough to set forth the flaying needed. English is to young and the elder languages of the earth beyond me. ~Frigid
The Holocaust was an Amazing Logistical Achievement~Havoc
#117
Blargh!
Well at least I'll be able to get to sleep at a decent hour to make certain I'm not exhausted at work the next morning...
Well at least I'll be able to get to sleep at a decent hour to make certain I'm not exhausted at work the next morning...
Moderator of Philosophy and Theology
- rhoenix
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#118
D'oh!
Very well, this will give me another week to decide about abilities.
Very well, this will give me another week to decide about abilities.
"Before you diagnose yourself with depression or low self-esteem, make sure that you are not, in fact, just surrounded by assholes."
- William Gibson
- William Gibson
Josh wrote:What? There's nothing weird about having a pet housefly. He smuggles cigarettes for me.
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#119
Pfft. You know you like itCharon wrote:Blargh!
Well at least I'll be able to get to sleep at a decent hour to make certain I'm not exhausted at work the next morning...
"Nothing in biology makes sense except in the light of evolution."
- Theodosius Dobzhansky
There is no word harsh enough for this. No verbal edge sharp and cold enough to set forth the flaying needed. English is to young and the elder languages of the earth beyond me. ~Frigid
The Holocaust was an Amazing Logistical Achievement~Havoc
- Theodosius Dobzhansky
There is no word harsh enough for this. No verbal edge sharp and cold enough to set forth the flaying needed. English is to young and the elder languages of the earth beyond me. ~Frigid
The Holocaust was an Amazing Logistical Achievement~Havoc
#120
Having consulted with our most illustrious and beneficent GM, I propose a Deathwatch game at the usual time and format on the days when Cat is unavailable to run Rogue Trader. Deathwatch seems to lend itself more to discrete sessions than the other 40k RPGs and I think that would make it pretty easy to adapt for a 'back up' campaign for anyone (like myself) who needs their weekly 40K fix. I'm willing to GM these hopefully infrequent sessions, but if someone else has an idea they want to run, they could take over for a session.
If there's enough interest, I'll start a new thread for characters and the like to avoid confusion and clutter. Otherwise I'll go nurse my beer and watch TV (as crying in a corner would be unsuitable for one proposing he ride herd on a group of hyper-masculine murder machines [unless they're Raven Guard]).
If there's enough interest, I'll start a new thread for characters and the like to avoid confusion and clutter. Otherwise I'll go nurse my beer and watch TV (as crying in a corner would be unsuitable for one proposing he ride herd on a group of hyper-masculine murder machines [unless they're Raven Guard]).
- Soontir948
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#123
Yes, I think Rites of Battle would be in. Stuff from other official supplements should also be viable.
- frigidmagi
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#125
Usually about now.
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken