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Cynical Cat
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#1 Rogue Trader Character Page.

Post by Cynical Cat »

Please post all your characters here, so they are easily found in one spot without hunting all over the place for them.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
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Marcao
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#2

Post by Marcao »

Name: Atellus Turunen
Homeworld: Noble Born (+1 profit)
Birthright: Vaunted
Lure of the Void: Dark Visionary
Trials and Travails: The Ashes of War
Motivation: Pride
Class: Void-Master
Corruption: 5
Insanity: 2
Fate Points: 3
Wounds: 13

Characteristics

Weapon Skill: 35
Ballistic Skill: 50
Strength: 40
Toughness: 40
Agility: 50
Intelligence: 35
Perception: 30
Willpower: 30
Fellowship: 30

Talents


Etiquette
Peer (Nobility)
Peer (Underworld)
Decadence
Dark Soul
Hatred (Orks)
Pistol Weapon Training (Universal)
Melee Weapon Training (Universal)
Heavy Weapon Training (Bolt)
Nerves of Steel
Mastery of Space

Skills


Common Lore (War)
Common Lore (Imperial Navy)
Forbidden Lore (Xenos)
Forbidden Lore (Archaetech)
Navigation (Stellar)
Pilot (Space Craft)
Pilot (Flyers)
Scholastic Lore (Astromancy)
Literacy
Speak (High Gothic)
Speak (Low Gothic)
Awareness
Dodge
Scrutiny

XP Purchases


+5 Ballistic Skill: 100 xp
+5 Agility: 100 xp
Dodge: 100 xp
AwarenesS: 100 xp
Scrutiny: 100 xp

Starting Gear


Common-Craftsmanship Power Sword (Mordian)
Common-Craftsmanship Bolt Pistol (Ceres)
Good-Craftsmanship Heavy Bolter + Fire Selector + Exterminator (Solar)
Best-Quality Light Power Armor (Heirloom) + Helmet w/ Preysense, Auto-sense and Communication capabilities.
Guard Flak Armor
Micro-Bead
Void Suit
Blessed Ship Token
Rebreather
Imperial Navy Uniform
2 bottles of amasec
Pict-recorder
Vox-caster
Smoke Grenades x3
Frag Grenades x3
Arms Coffer
Last edited by Marcao on Fri Jan 22, 2010 10:41 pm, edited 9 times in total.
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"Not OP, therefore weakest." - Cynical Cat (May 2016)
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fgalkin
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#3

Post by fgalkin »

Lady Berenice Marcella Vor'cle
Navigator

Imperial World (+3 WP)
Child of the Creed: (-3WS, +3 WP)
Zealot (Unnerving Clarity): (-5 Fel, +5 WP)
Press Ganged
Prestige


Characteristics

Weapon Skill 37
Ballistic Skill 36
Strength 42
Toughness 35
Agility 42
Intelligence 42*
Perception 44*
Willpower 53*
Fellowship 35

Fate Points 3
Wounds 8


Talents:
Talented (Navigator)
Pistol Training (Universal)
Melee Training (Primimitive)*
Unshakable Faith


Skills
Awareness (Per)*
Common Lore (Imperium) (Int)
Common Lore (Imperial Creed) (Int)
Common Lore (War) (Int)
Common Lore (Navis Nobilite) (Int)
Common Lore (Koronous Expanse) (Int)
Contortionist (Ag)
Forbidden Lore (Navigators) (Int)
Forbidden Lore (Warp) (Int)
Literacy (Int)
Navigation (Stellar) (Int)
Navigation + 10 (Warp) (Int)
Psyniscience (Per)
Scholastic Lore (Astromancy) (Int)
Speak Language (High Gothic) (Int)
Speak Language (Low Gothic) (Int)

Special Abilities: Warp Eye
The Boons of Lineage: Magisterial House (Warp Focus, Exalted Lineage, Pure Genes)
Navigator Mutations: Strangely Jointed Limbs

Navigator Powers:
The Lidless Stare
Held in My Gaze


Gear:
Best-craftsmanship hellpistol (35m S/2/- 1d10+4 E Pen 7 Clip 40 2Full Reliable)
Best-craftsmanship metal staff (1d10+1 I, Balanced, Primitive)
Best-craftsmanship sword (1d10+1 R, Balanced, Primitive)
Good craftsmanship Ceres-pattern bolt pistol (30 m S/2/- 1d10+5 X Pen 4 Clip 8 Full Tearing, Reliable)
Compact Armsman-10 pistol (17 m S/2/- 1d10+2 I Pen 0 Clip 6 Full)
Exterminators (every weapon except Armsman-10)
Best-craftsmanship armoured bodyglove (AP 4, Arms, Body, Legs, 2kg)
Emperor's tarot deck
Silk headscarf
charm
Microbead
Nobilite robes
Several sets of clothing
Chrono
Void suit
Ship-Board Emergency Kit
Dataslate
Backpack
Filtration plugs
Pict Recorder

Description:
Since her earliest days as a Navigator, the Lady Berenice has always welcomed the warm light of the Astronomician, and the comforting presence behind it. She repaid the Master of Mankind with unshakable faith in the Imperial Creed. When it was her time to venture out into the stars, she naturally petitioned to serve upon the vessel of the Imperial Navy, smiting the enemies of the Imperium in His name. Her family, however, decided differently and sold her to a powerful Rogue Trader, operating in the Kronous Expanse. After spending nearly a decade as a virtual prisoner on his ship, she escaped. On the run, knowing she could not return to her family, she joined the crew of Rogue Trader Ravion Karakan.

Appearance:
Berenice is tall and thin, although not unnaturally so. Her limbs are slender and long, and her joints can bend in any direction. She has learnt to limit herself to the range of human movements, but still, to an outside observer, there is something strange and unnerving about the way she moves, although the reason is not immideately apparent. With her warp eye covered up, she looks like a pale but attractive woman in her 30s. She generally likes to pass for a human and avoids the trappings of her position when possible. Her favorite piece of clothing is a Navy officer's coat with the rank insignia removed, which she wears on ship and whenever she does not need to make an impression.

Have a very nice day.
-fgalkin
Last edited by fgalkin on Tue Jan 19, 2010 10:14 pm, edited 3 times in total.
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Karrick
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#4

Post by Karrick »

Name: Valther Undyne
Homeworld: Hive World (Landunder)
Birthright: Savant
Lure of the Void: Chosen by Destiny
Trials and Travails: High Vendetta
Motivation: Pride
Class: Seneschal
Corruption: 0
Insanity: 0
Fate: 2
Wounds: 8

Characteristics:
Weapon Skill: 34
Ballistic Skill: 37
Strength: 41
Toughness: 25
Agility: 37
Intelligence: 42
Perception: 40
Willpower: 27
Fellowship: 43

Talents:
Basic Weapon Training (Universal)
Pistol Weapon Training (Universal)
Paranoia
Foresight
Enemy (Academic)
Total Recall

Skills:
Barter (Fel)
Commerce (Fel)
Common Lore (Underworld) (Int)
Deceive (Fel)
Disguise (Fel)
Dodge (Agi)
Evaluate (Int)
Forbidden Lore (Archaeotech) (Int)
Inquiry +10 (Fel)
Literacy (Int)
Logic (Int)
Security (Agi)
Speak Language (Low Gothic, Trader’s Cant) (Int)
As untrained basic:
Speak Language (Hive dialect, Landunder)
Tech Use (Int)

XP Purchases:
+5 Intelligence: 100xp
+5 Fellowship: 100xp
Disguise: 100xp
Dodge: 100xp
Security: 100xp

Gear:
2 Frag grenades
2 Smoke Grenades
Knife
Filtration Plugs
Shipboard emergency kit
Xeno-Mesh Armor (A/B/L 4)
Synskin (A/B/L 2)
Cameleoline cloak
2 sets of robes
Dataslate
Autoquill
Micro-bead
Multikey
Chrono
Memorance implant
Common-craftsmanship Inferno Pistol (10m, s/-/-, 3 ammo, 2d10+8 E, Pen 13, Rld Full)
Best-craftsmanship Hellgun (110m, s/3/-, 30 ammo, 1d10+4 E, Pen 7, Rld 2 Full)

Edit: forgot memorance implant, dying from irony
Last edited by Karrick on Thu Dec 24, 2009 6:50 pm, edited 1 time in total.
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Hotfoot
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#5

Post by Hotfoot »

Ravion Karakan
Noble Born (+1 Profit)
Vaunted Birthright
Chosen by Destiny to the Void (Seeker of Truth)
Dark Voyage (Fear)
Prestige
Rogue Trader

Characteristics

Weapon Skill 40 (25+10+5) 100 XP
Ballistic Skill 35 (25+10)
Strength 40 (25+15)
Toughness 40 (25+15)
Agility 30 (25+5)
Intelligence 40 (25+15)
Perception 30 (25+8-3)
Willpower 27 (20+10-3)
Fellowship 55 (30+17+3+5) 100 XP

Corruption Points 1
Insanity Points 5
Fate Points 3
Wounds 11


Talents
Decadence
Foresight
Enemies (Ecclesiarchy)
Resistance (Fear)
Talented Charm
Air of Authority
Pistol Training
Melee Weapon
Renowned Warrant (200 XP)
Etiquette
Peer (Nobility)
Peer (Military)

Skills
Command
Commerce
Charm +10
Common Lore (Imp)
Evaluate
Literacy
Astromancy
High Gothic
Low Gothic
Dodge (100 XP)

Starting Gear:
Common Plasma Pistol (1d10+6E Pen 6/+1d10 +2 Pen), Common Power Sword (1d10+9E Pen 5, +15 Parry), Micro-bead, Void Suit, Fine Clothing, Xeno-Pelt Cloak, Best Quality Stormtrooper Carapace (AP 7, 8kg)

Gear Choices:
Venom Ring, Pict Recorder, Autopistol, Smoke Grenades, Frag Grenades, Explication Serum (Swift/-10/Pscyhotropic)
Last edited by Hotfoot on Fri Dec 25, 2009 12:32 pm, edited 1 time in total.
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rhoenix
The Artist formerly known as Rhoenix
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#6

Post by rhoenix »

Name: Magnus Aurochus
Homeworld: Void Born
Birthright: Scavenger (+3 Willpower, Resistance: Fear, +1d5 insanity/corruption)
Lure of the Void: Tainted (+3 Willpower, enemy: ecclesiarchy)
Trials and Travails: Dark Voyage (extra Forbidden Lore skill, +1d5 insanity)
Motivation: Prestige (+10 to Psyker skill)
Class: Astropath Transcendent
Corruption: 2
Insanity: 3
Fate Points: 3
Wounds: 8

Characteristics:
Weapon Skill - 30
Ballistic Skill - 45
Strength - 30
Toughness - 30
Agility - 30
Intelligence - 45
Perception - 45
Willpower - 50
Fellowship - 25

Talents:
Pistol Weapon Training (Universal)
Heightened Senses (Sound)
Psy Rating 2
Charmed
Ill-Omened
Void Accustomed

Skills:
[PER] Awareness
[INT] Common Lore (Adeptus Astra Telepathica)
[INT] Forbidden Lore (Psykers)
[INT] Forbidden Lore (Daemonology)
[WILL] Invocation
[PER] Psyniscience (+10 from Prestige)
[INT] Scholastic Lore (Cryptology)
[INT] Speak Language (High Gothic)
[INT] Speak Language (Low Gothic)
[INT] Speak Language (Ship. Dialect)
[INT] Navigation (stellar)
[AGI] Pilot (Spacecraft)

Psyker Powers:
Astral Telepathy
Mind Probe
Psychic Scream

XP Purchases:
500xp - Rite of Sanctioning (Dark Foreboding)

Starting Gear:
Best Stub Automatic
Best Mono-sword
Guard Flak Armor
Charm
Void Suit
Micro-Bead
Psy-Focus
Rosarius (shield generator)
5x Smoke Grenades
5x Fragmentation Grenades

Description:
No matter what he's wearing beneath, Magnus always wears his grey hooded cloak over it, with the hood up. With the hood down, he is revealed to be a man of slightly above average height and very average in appearance - one's eyes naturally slide right off him and onto someone or something more interesting. Upon closer inspection however, a slight glare from his eyes and a slight scowl upon his face betray the purposed being within the flesh.

History:
Born aboard a ship in transit within the Warp, as a baby Magnus did not utter a single cry after he was born - until the ship emerged back into realspace. This caused great concern and worry from his parents, and when the day came for him to be taken away as a potential witch, his parents had no objection.

Raised since then with other Astropaths as family, devotion to the Emperor as his solace, and his mind as his primary tool and weapon, Magnus Aurochus has already shown himself to be a strong-willed psyker, waging his battles in his enemies' minds when he can, and with a well-aimed blast of his auto-pistol when he can't.

Versioning:
1.0 - today
1.1 - added history, description, edited minor typos
1.2 - added "Dark Foreboding" characteristic to Rite of Sanctioning
1.3 - added Rosarius shield generator
Last edited by rhoenix on Fri Dec 25, 2009 7:48 pm, edited 5 times in total.
"Before you diagnose yourself with depression or low self-esteem, make sure that you are not, in fact, just surrounded by assholes."

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Cpl Kendall
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#7

Post by Cpl Kendall »

Name: Steel
Class: Militant
Gender: Male
Build: Spindly
Skin Color: Porcelain
Hair Color: Black
Eye Color: Black
Age: 30
Quirk: You have long, flowing hair.

WS: 36
BS: 37
S: 27
T: 33
Ag: 38
Int: 42
Per: 39
WP: 41
Fel: 33
Wounds: 10
Fate Points: 3
Insanity: 9
Corruption:

Homeworld Skills: Speak Language (Ship Dialect) (Int); Navigation (Stellar) (Int) (Shipwise), Pilot (Starcraft) (Ag) (Shipwise) as Basic Skills

Traits: Charmed, Ill-Omened, Shipwise, Void Accustomed

Talents: Dark Soul, Basic Weapon Training (Universal), Pistol Training (Universal), Melee Weapon Training (Universal), Thrown Weapon Training (Universal), Sound Constitution

Basic Skills: Slight of Hand (+3 Per), Dodge, Speak Language (Low Gothic)

Advanced Skills: Forbidden Lore (Mutants), Demolition, Common Lore (War), Intimidate, Scholastic Lore (Tactica Imperialis), Secret Tongue (Military)

Gear:
Micro-bead
void suit
enforcer light carapace (AP 5 All)
bolt shell keepsake
medikit
manacles
3 doses of stimm
shipboard emerg kit
Good craftsmanship sword with mono upgrade (1d10 R Pen 2 Balanced)
best craftsmanship Hellgun (Lucius) (Basic 110m S/3/- 1d10+4 E Pen 7 Clip 30 2Full)
Inferno Pistol (10m S/-/- 2d10+8E Pen 13 Clip 3 Rld Full)
Frag Grenades (SBx3 2d10 X Blast 4)
Smoke Grenades (SBx3 Smoke)


Special Ability

Basic Weapons (Las)
+10 BS and +2 Damage and +2 Initiative with that class of weapon.

Advances Taken:

Medicae
Secret Tongue (Rogue Trade)
BS Advance (Simple)
Strength Advance (Simple)

Edit: Reorg'd the kit list to make it readable and add the AP and damage stats.

Edit 2: Swapped hunting rifle for Hellgun
Last edited by Cpl Kendall on Wed Dec 30, 2009 5:06 pm, edited 6 times in total.
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White Haven
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#8

Post by White Haven »

General
Name: Graylen Doyle
Gender: Male
Build: Stocky
Skin Color: Spacer-pale with scarred rings from old blisters
Hair: What hair? Naturally bald due to rad exposure
Eye Color: Green
Age: 34
Insanity: 2
Corruption: 0
Wounds: 12
Fate:: 4
Armor (H/B/A/L): 4/6/6/6
Movement (Half/Full/Charge/Run/Leap/Jump): 4m/8m/10m/24m/4m/80cm
Characteristics
Weapon Skill: 37
Ballistic Skill: 51 (100 exp)
Strength: 41
Toughness: 31
Agility: 41 (100 exp)
Intelligence: 50
Perception: 35
Willpower: 38 (100 exp)
Fellowship: 34

Skills
Common Lore (Int) (Tech, Machine Cult): Untrained Basic
Common Lore (Int) (Imperial Navy): Trained
Common Lore (Int) (War): Trained, +10% (+5)
Dodge (Agi): Trained (100 exp)
Forbidden Lore (Int) (Xenos): Trained
Intimidate (Str): Trained
Navigation (Int) (Stellar): Trained
Pilot (Agi) (Space Craft, Flyers): Trained
Scholastic Lore (Int) (Astromancy): Trained
Security (Agi): Trained
Speak Language (Low Gothic): Trained

Talents
Quick Draw
Technical Knock
Nerves of Steel
Melee Weapon Training (Universal)
Pistol Weapon Training (Universal)

Special Ability: Master of Gunnery

Implants
Sub-Skin Armour (+2 armor to arms/legs/body, stacking with armour)

Equipment:
Mordian-Pattern Power Sword (1d10+5 E, Pen 5, Balanced, Power Field, +5 Parry)
Ceres-Pattern Bolt Pistol (1d10+5 X, Pen 4, 30m, S/2/-, Clip 8, Reload Full, Tearing)
Mars-Pattern Inferno Pistol (2d10+8 E, Pen 13, 10m, S/-/-, Clip 3, Reload Full)
Guard Flak Armour (4 armor to all)
Frag Grenades (2d10 X, Range SBx3=12m, Blast 4)
Smoke Grenades (Smoke, Range SBx3=12m)
Knife (Melee/thrown, 5m, 1d5 R, Primitive)
Portable Ship-Board Emergency Kit (Backpack)
Dataslate
Basic lockpipcks
Micro-Bead
Void Suit
Blessed Ship Token
Re-breather
Imperial Navy Uniform
Vox-caster
Pict Recorder
2x Bottle of Amasec

Background
Homeworld: Forge
Birthright: Stubjack
Lure of the Void: Criminal
Trials and Travails: Press-Ganged
Motivation: Fortune
Last edited by White Haven on Wed Dec 30, 2009 3:25 pm, edited 5 times in total.
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Someshta
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Joined: Mon Dec 28, 2009 10:16 am
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#9

Post by Someshta »

Name: Goodwinne
Homeworld: Hive
Birthright: Child of the Creed
Lure of the Void: Duty Bound
Trials and Travails: Dark Voyage
Motivation: Pride
Career: Astropath Transcendent


Wounds: 9
Fate: 3
Insanity: 2
Corruption: 0
Armor (H/B/A/L): 4/4/4/4
Movement (Half/Full/Charge/Run): 3/6/9/18

Characteristics
Weapon Skill: 32
Ballistic Skill: 40
Strength: 30
Toughness: 25
Agility: 30
Intelligence: 40
Perception: 40
Willpower: 56
Fellowship: 45

Skills
Speak Language (Hive Dialect, High Gothic, Low Gothic) (Int)
Awareness (Per)
Common Lore (Adeptus Astra Telepathica) (Int)
Forbidden Lore (Psykers +10, Warp) (Int)
Invocation (WP)
Psyniscience (Per)
Scholastic Lore (Cryptology) (Int)

Talents
Accustomed to Crowds
Caves of Steel
Hivebound
Wary
Armor of Contempt
Resistance (Fear)
Pistol Weapon Training (Universal)
Heightened Senses Sound
Psy Rating 2

Equipment
Good Craftsmanship Ceres Pattern Bolt Pistol (1d10+5 X, Pen 4, 30m, S/2/-, Clip 8, Reload Full, Reliable & Tearing)
Best Craftsmanship Las Pistol Silenced (1d10+2 E, Pen 0, 30 m , S/-/-, Clip 40, Reload Full, Reliable)
Common Craftsmanship Shock Staff (1d5+3 I, Pen 0, Shocking)
Frag Grenades (2d10 X, Pen 0, 9m, Blast (4))
Smoke Grenades
Guard Flak Armor
Charm
Microbead
Psy Focus
Medkit
Ancestral Seal

Advances
Willpower +5 (100)
Psychic Technique (100)
Forbidden Lore (Warp) (100)
Ciphers (Astropath Sign) (100)
Secret Tongue (Rogue Trader) (100)

Psychic Techniques
Telepathy: Astral Telepathy, Short Range Telepathy, Mind Probe, Psychic Scream
Last edited by Someshta on Tue Dec 29, 2009 8:55 pm, edited 2 times in total.
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Vehrec
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Posts: 59
Joined: Tue Dec 29, 2009 12:59 pm
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#10

Post by Vehrec »

Commod Vir

Origin Path:
Hive World
Scapegrace, +3 int, +4 Corruption
Renegade, Free Thinker +3 int, -3 will, Enemy (Ecclisarchy)
Ship-Lorn (Survival, can reroll wounds lost)
Pride (+3 toughness)
Explorator

Characteristics

Weapon Skill (25) +7=32
Ballistic Skill (25) +11=36
Strength (25)+16=41
Toughness (20) +9+3=32
Agility (25) +14=39
Intelligence (25) +12+6=43
Perception (25) +5=30
Willpower (25) +8-3=30
Fellowship (30) +18=48

Wounds: 10
Fate: 1
Insanity: 0
Corruption: 4

Traits:
Accustomed to Crowds
Caves of Steel
Hivebound
Wary
Against All Odds
Ill Starred (-5 fellowship when dealing with void farers)

Talents:
Basic Weapon Training (universal)
Logis Implant
Mechadendtrite use (utility)
Melee Weapon Training (universal)

Skills:
Common Lore (machine cult, tech) [Int]
Forbidden Lore (Adeptus Mechanicus, Archeotech) [Int]
literacy [Int]
Logic[Int]
Slight of Hand [Ag]
Speak language (Explorator Binary, Low Gothic, Techna-lingua.) [Int]
Survival [Int]
Tech-use[Int]
Trade (Technomat)[Int*]

Possessions: Utility Mechadendrite*, Boltgun(90m S/2/4 1d10+5X Pen 4 Clip 24 Rld Full, Tearing), Poweraxe(1d10+11E Pen 7 Power Field Unbalanced), enforcer light carapace, multikey, void suit, injector, sacred unguents, microbead, combi-tool, dataslate, Servo-skull(glow-lamp), Bionic Heart* and Calculus Logi Upgrade*.
* Installed Bionics

Advances: Mechadendrite Use (utility) 500xp

EDITED: 1/20/09- Bionic Heart and Calculus Logi Upgrade installed retroactively.
Last edited by Vehrec on Wed Jan 20, 2010 12:43 pm, edited 2 times in total.
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frigidmagi
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#11

Post by frigidmagi »

Name: Volran
Age: 27
Sex: Male
Eyes: Green
Hair: Black
Height: 5'10
Weight: 165 pounds
XP: 5000


Home Planet: Imperial World (+3 WP, -5 forbidden lore, common lore imperial creed, imperium, war, literacy, speak language high gothic, double toughness bonus +1d5 for wounds, 1d10 fate points 1-8= 3 fp, 9-10= 4fp)

Birthright: Child of the Creed (+3 fs, -3 WS)

Lure of the Void: Duty to the Throne (+3wp, Armor of contempt, -10 interactions with those outside the imperium, aliens, heretics, tratiors etc)

Trail: Calamity (light sleeper, hardy, -1 to profit factor)

Motivation: Renown (air of authority)

Career: Missionary (Common Lore Imperial creed, Imperium, Forbidden Lore Heresy, Medicae, Scholastic Lore Imperial Creed, Speak Language High Gothic, Low Gothic, Basic Weapon Training Universal, Melee Weapon Training Universal, Pure Faith, Unshakable Faith)

Characteristics
Weapon Skill: 47 (+20-3+5) 100 XP
Ballistic Skill: 25
Strength: 35 (+10)
Toughness: 40 (+15)
Agility: 30 (+5)
Intelligence: 40 (+15)
Perception: 40 (+15)
Willpower: 51 (+15+3+3+5) 100 XP
Fellowship: 38 (+10+3)
Wounds: 11
Fate Points: 4

Skills
Common Lore: Imperial Creed +10 (Int)
Common Lore: Imperial +10 (Int)
Common Lore: War (Int)
Common Lore: Ecclesiarchy (Int)
Scholastic Lore: Imperial Creed (Int)
Forbidden Lore: Heresy -5 (Int)
Literacy (Int)
Medicae (Int)
Awareness (Per)
Dodge (Agl)
Speak Language High Gothic
Speak Language Low Gothic

Talents
Air of Authority (Successful Command test affects 1d10 + fellowship bonus targets)
Armor of Contempt (Whenever corruption points gained reduce total by one to minimum of 0, WP test can ignore CP effects for one round)
Basic Weapon Training Universal (Use bolt, las, Launcher, primitive, SP guns)
Hardy (When under going treatment or healing recovers as if lightly wounded)
Light Sleeper (Counts as awake even if asleep)
Melee Weapon Training Universal (Use hand to hand weapons)
Pure Faith (Immune to effects of Daemonic Presence including negative modifiers to WP. May spend Fate Point to avoid taking fear tests, insanity points, or corruption points. May burn fate point to resist any daemonic or psychic attack)
Unshakable Faith (Reroll failed WP test to avoid fear)

Gear:
Good Craftsmanship Chainsword (+5)
Range....Damage........Pen
HtH.......1d10+2R.........2

Best Craftsmanship Lasgun (no jamming or overheating)
Range.........Rate of Fire......Damage............Pen......Clip
100m............S/3/-............1d10+3E.............0..........60

Best Craftsmanship FlakArmor
Locations covered............AP
All...................................5

Light Power Armor
Locations covered...............AP........Bonuses
All......................................7..........+10 Str
Ecclesiarchal robes, aquila pendant, sepulchre, censer and incense, micro bead

History: Volran is an orphan from the Imperial Planet Carthage Maximus. While sparely populated (2 billion souls) the planet takes a deep pride in it's contribution to the Imperial Guard and to the Ecclesiarchy. Volran is part of that contribution, his parents were Imperial Guard members who fell in battle. He knows little about them. Raised among the orphans being taught to be part of the Emperor's Service, Volran did well at theological studies and drilled himself in close quarters work as a way of honoring his heritage. His duty lead to him being posted with the Rogue Trader Fleet, as his superiors felt he would be trustworthy and keep an eye for heresy or worse.

It was during the opening days of his assignment that he and a detachment of the Fleet's soldiers and techs were trapped on a large but seemingly abandoned space station above a massive gas giant. Their shuttle was destroyed and the warpship had left them while investigating other finds. Standard they were forced to engage in a running battle for 2 months against the xenos who had infested the station. Volran learned much in the ways of battle there, although his marksmenship was bad enough to become a thing of comedic legend. Still rescue did come and Volran has rejoined the fleet. Made wary but tougher by his experience.
Last edited by frigidmagi on Fri Jan 08, 2010 12:11 am, edited 2 times in total.
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken
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