OP will be edited as classes are worked out.
Code: Select all
Class format
[b]Class name[/b]
[b]Weapon Type[/b]
[b]Armor Type[/b]
[b]Special Abilities[/b] (if any)
0----Classes----0
Class name - Fighter
Weapon Type - Sword, Axe, Bow
Armor Type General Armor, Light Armor
Special Abilities
Level 1 - Flame
Level 5 - Cleave (hits for 50% extra weapons damage)
Level 7 - Double Strike (hits the enemy twice)
Class name Paladin
Weapon Type Sword, Spear
Armor Type General Armor, Heavy Armor, Shields
Special Abilities (if any)
Level 1 - Heal
Level 3 - Cure (removes negative status effects)
Level 6 - Holy Bolt
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Class name Dragoon
Weapon Type Spear
Armor Type Light Armor, General Armor, Shield
Special Abilities (if any)
Jump Attack
Class name - Thief / Treasure Hunter
Weapon Type - Dagger, Sword
Armor Type - Light Armor, General Armor
Special Abilities (if any)
Steal (chance to steal items from enemy mobs)
Level 1 - Double Strike
Level 3 - Feint
Level 6 - Trip
Level 10 - Backstab
Class name - Black Mage
Weapon Type - Dagger
Armor Type - General, Magical Armor
Special Abilities (if any)
All Spells but Resotrative
Class name - White Mage
Weapon Type - Staff
Armor Type - General Armor, Magical Armor
Special Abilities (if any)
Restorative and Defensive Spells, Holy Magic
Class name - Blue Mage
Weapon Type - Staff, Sword
Armor Type - Light Armor, Magical Armor
Special Abilities (if any)
Can Steal Abilities from Opponents
Class: Marine
Weapon Type: Axes, spears
Armor: Any, no shields
Special Ability: (may be tweaked)
Level 1 - Claymore Mine (physical damage only, chance of paralyze)
Level 3 - Fire Bomb
Level 6 - Ice Bomb
Level 10 - Lightning Bomb
Level 15 - Void Bomb
Level 21 - Holy Bomb
Level 28 - Illogical Bomb (all 25% Elemental Damage types )
Class name Berserker
Weapon Type Axe, Hammer
Armor Type Light - Medium Armor, Large Shields
Special Abilities
Level 1 - Shield Bash (chance to cause confusion)
Level 3 - Fire Charge (fire damage)
Level 6 -
Level 10 -
Level 15 -
Level 21 -
Level 28 -
0----To be Updated----0