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#1 Final Flamewar: Ex Libris Arcana - Map Development

Posted: Thu Jan 03, 2013 3:30 pm
by Dark Silver
This thread will be for Map Development for FF:ELA

New maps will be posted as PNG images, for suggestions and critique.

#2 Re: Final Flamewar: Ex Libris Arcana - Map Development

Posted: Thu Jan 03, 2013 3:34 pm
by Dark Silver
First Map:

You'zNet 2.0 (until we come up with a better name)
FFELA You'zNet.png
FFELA You'zNet.png (206.09 KiB) Viewed 12272 times
Heavily modified from original You'znet World Map - added significant land areas, split original Continent of You'zNet into 2, removed some smaller islands, changed some topography. Some areas not complete.

Locations Placed:

SDnet
Hidden Temple
Flamelord Citadel
The Lonely Mountain

#3 Re: Final Flamewar: Ex Libris Arcana - Map Development

Posted: Thu Jan 03, 2013 3:47 pm
by Batman
Personally I'd leave the lower left one mostly grassland in the centre while adding a little more detail to the rightmost tendril thing and the upper right continent. Also, is there anything going to happen in the presumably water areas?

#4 Re: Final Flamewar: Ex Libris Arcana - Map Development

Posted: Sun Jan 06, 2013 5:50 pm
by Dark Silver
Occurs to me that I should denote map changes here.


Upper Right landmass:
The Ehfbee Sahvanna - where Meme's come from...
*Dungeon of Neinghag
*Dungeon of Rheid'at

Erebore - the Lonely Mountain
Village of Dale

#5 Re: Final Flamewar: Ex Libris Arcana - Map Development

Posted: Tue Jan 15, 2013 8:02 am
by Dark Silver
Massive changes to the world map: moved things around for better placement of cities and dungeons due to plot-flow.

First is the current Iteration of the World Map (You'znet 2.1), followed by a Map denoting the names of the currently placed towns.

Input appreciated.
ELA-You'znet-1.png
ELA-You'znet-1.png (217.39 KiB) Viewed 12234 times

#6 Re: Final Flamewar: Ex Libris Arcana - Map Development

Posted: Tue Jan 15, 2013 12:25 pm
by Dark Silver
Current Map of You'zNet with tenative locations placed.

When possible, I tried to put them in the same spots as they were (or close to them) as in The Fiver Menace.

Obviously, some places are new (New Port, for one)


Suggestions Welcome on possible repositioning (aside from SDN and LA - those are set in stone on their positioning) and New Port is meant to be somewhere close to SDn due to Plot.
YouzNet-Map.png
YouzNet-Map.png (231.77 KiB) Viewed 12228 times

#7 Re: Final Flamewar: Ex Libris Arcana - Map Development

Posted: Fri Jan 25, 2013 10:26 pm
by Dark Silver
The map of the City of El'Ay (haven't decided if that will be the city's name or if it'll be a phonetic of Libarc)
El'Ay.png
El'Ay.png (566.97 KiB) Viewed 12217 times
Admin Tower is at the top-center

Left Side:
Top Arts/Theater
infront of Arts is Kitchen Stadium
Infront of Kitchen Stadium is the Barracks/ Marine Training

Middle Top is a nice lovely Park area, don't question it
Infront of the Park is The Kitchen Table and Town Pub


Right Side
Weapons and Armor in the top corner
infront of that is the Items Shop
Infront of that is the Inn




Critiques?

#8 Re: Final Flamewar: Ex Libris Arcana - Map Development

Posted: Fri Jan 25, 2013 10:54 pm
by frigidmagi
Since Kitchen table is our busiest forum until recently, it should be the biggest building.

#9 Re: Final Flamewar: Ex Libris Arcana - Map Development

Posted: Fri Jan 25, 2013 11:27 pm
by LadyTevar
frigidmagi wrote:Since Kitchen table is our busiest forum until recently, it should be the biggest building.
It looks like it already is, as well as taking up the center of the map. You may be confusing it with the park (which we have PLANS for)

#10 Re: Final Flamewar: Ex Libris Arcana - Map Development

Posted: Sat Jan 26, 2013 8:24 am
by Dark Silver
the Park can be considered General Discussion/N&P where people discuss things - (Aside from the pub)

the Kitchen Table/Pub is the biggest building - the Barracks is longer, but not as wide. The Inn is perspectively shorter and not as wide.

so KT pretty much ranks as the biggest building (outside of the Admin Tower).

But yes, there are Plans for the Park - it is involved in the game story.