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#1 The Iron Kingdom Alter Egos of Librium Posters
Posted: Tue Oct 02, 2007 8:14 pm
by Cynical Cat
Rogue 9- Paladin of Morrow
B4UTRUST-Arcane Mechanik/Warcaster (Prestige Class)
Comrade Tortoise-Circle of Illumination Wizard (in arcane super hero mode) or Druid (in scary natural protector mode)
frigidmagi-Ranger/Rifleman (Prestige Class)
Charon-Rogue/Pistolier (Prestige Class)
Lady Tevar- Gunmage (flashy)
Sir Nitram-Gunmage (sinister)
Cynical Cat-Wizard
#2
Posted: Tue Oct 02, 2007 8:44 pm
by B4UTRUST
care to explain those to me, Cyn? I'm DLing Iron Kingdoms/War Machine now so I guess I can read for myself in a bit, but if you can condense it nicely I'll take that in the meantime.
#3
Posted: Tue Oct 02, 2007 8:51 pm
by Cynical Cat
Fantasy World with magic steampunk tech. The RPG uses a varient of D&D.
An arcane mechanik is magic user who specializes in creating mechanika, which is magic-tech. A warcaster is a magic user who has a knack for managing war jacks, which are steam powered bipedal warmachines. Warcasters wear snazzy mechanikal armour which uses an arcane turbine to draw additional power for cool special abilities from a small steam engine.
#4
Posted: Tue Oct 02, 2007 8:57 pm
by B4UTRUST
so I'm a steam-powered technomancer?
#5
Posted: Tue Oct 02, 2007 9:02 pm
by Cynical Cat
B4UTRUST wrote:so I'm a steam-powered technomancer?
With minions.
#6
Posted: Tue Oct 02, 2007 9:06 pm
by B4UTRUST
Cynical Cat wrote:B4UTRUST wrote:so I'm a steam-powered technomancer?
With minions.
I shall summerize:
W00t.
#7
Posted: Tue Oct 02, 2007 9:08 pm
by Cynical Cat
Gigantic steam punk robot minions whose performance you can augment with your cool powers.
#8
Posted: Tue Oct 02, 2007 9:18 pm
by B4UTRUST
any chance of you running a campaign based on Iron Kingdoms?
#9
Posted: Tue Oct 02, 2007 9:26 pm
by Cynical Cat
B4UTRUST wrote:any chance of you running a campaign based on Iron Kingdoms?
Yes. If I get enough interest. Exiles seems pretty dead.
#10
Posted: Tue Oct 02, 2007 10:23 pm
by LadyTevar
Hey, someone's got to post besides me in Exiles, dammit! And I am trying my best!
#11
Posted: Tue Oct 02, 2007 10:38 pm
by Comrade Tortoise
and a circle of illumination wizard? Diviner?
#12
Posted: Tue Oct 02, 2007 10:57 pm
by Cynical Cat
Comrade Tortoise wrote:and a circle of illumination wizard? Diviner?
No, they're associated with the Church of Morrow. The hunt Infernalists, Necromancers, and other dark magicians. They have a few cleric evil being smacking spells added to the their spell list (with the right feats) and a cool mini with the mage packing a quad barreled pistol.
#13
Posted: Tue Oct 02, 2007 11:17 pm
by Rogue 9
Mmmmmmmmmmmm, paladin.
I don't know a whole lot about Iron Kingdoms, though, so methinks I'll check up on it before I get too satisfied here.
#14
Posted: Tue Oct 02, 2007 11:29 pm
by Cynical Cat
Rogue 9 wrote:Mmmmmmmmmmmm, paladin.
I don't know a whole lot about Iron Kingdoms, though, so methinks I'll check up on it before I get too satisfied here.
Religion is quite important in the setting. Morrow is the most popular human god and quite benevolent. He and his sister are both ascended humans, although he delayed his ascension to stay behind and help his people for a while. He has about a dozen Ascendants (think saints with demigod like power)one of them, Ascendant Katrena, is the patron of knights and paladins. Ascendant Markus, patron of soldiers and town guards, is also quite the paladin magnet. A humble town guard, he bought time for relief forces to arrive to save his town by repeatedly engaging barbarian champions in single combat. On the ninth day, he died of his wounds but his town was saved.
#15
Posted: Tue Oct 02, 2007 11:30 pm
by The Village Idiot
I havent been able to get ahold of the Iron Kingdoms source books yet, but I have a mean Khador Warmachine army. So I am very interested in this one.
#16
Posted: Tue Oct 02, 2007 11:42 pm
by SirNitram
Cynical Cat wrote:A humble town guard, he bought time for relief forces to arrive to save his town by repeatedly engaging barbarian champions in single combat. On the ninth day, he died of his wounds but his town was saved.
That is a Paladin's Paladin.
#17
Posted: Tue Oct 02, 2007 11:45 pm
by Cynical Cat
SirNitram wrote:Cynical Cat wrote:A humble town guard, he bought time for relief forces to arrive to save his town by repeatedly engaging barbarian champions in single combat. On the ninth day, he died of his wounds but his town was saved.
That is a Paladin's Paladin.
Yeah. No suprise that he ascended upon death. Ascendant Katrena was also martyred, but she was a paladin super hero at the time. It's not quite as impressive.
#18
Posted: Tue Oct 02, 2007 11:49 pm
by Comrade Tortoise
Cynical Cat wrote:Comrade Tortoise wrote:and a circle of illumination wizard? Diviner?
No, they're associated with the Church of Morrow. The hunt Infernalists, Necromancers, and other dark magicians. They have a few cleric evil being smacking spells added to the their spell list (with the right feats) and a cool mini with the mage packing a quad barreled pistol.
I approve. I whole heartedly approve.
and the druid fits as well....
#19
Posted: Tue Oct 02, 2007 11:50 pm
by Rogue 9
Cynical Cat wrote:A humble town guard, he bought time for relief forces to arrive to save his town by repeatedly engaging barbarian champions in single combat. On the ninth day, he died of his wounds but his town was saved.
That? That right there? That is badass. There are other words for it in the English vocabulary, but none that sum it up quite so well in two syllables, I think.
#20
Posted: Wed Oct 03, 2007 12:22 am
by SirNitram
Cynical Cat wrote:SirNitram wrote:Cynical Cat wrote:A humble town guard, he bought time for relief forces to arrive to save his town by repeatedly engaging barbarian champions in single combat. On the ninth day, he died of his wounds but his town was saved.
That is a Paladin's Paladin.
Yeah. No suprise that he ascended upon death. Ascendant Katrena was also martyred, but she was a paladin super hero at the time. It's not quite as impressive.
Anyone can Hold The Line when they've got superpowers out of their ass.
A true hero does it when he's got a stick. And it's not even a particularly sharp stick.
#21
Posted: Wed Oct 03, 2007 7:18 am
by frigidmagi
frigidmagi-Ranger/Rifleman (Prestige Class)
Tell me of this Rifleman Prestige Class. Also I wish I could afford to get Iron Kingdom books, very often have I drooled from afar.
#22
Posted: Wed Oct 03, 2007 7:56 am
by Cynical Cat
frigidmagi wrote:frigidmagi-Ranger/Rifleman (Prestige Class)
Tell me of this Rifleman Prestige Class. Also I wish I could afford to get Iron Kingdom books, very often have I drooled from afar.
The IK has a non magic using Ranger class with many bonus feats and evasion. The Rifleman is all about shooting people from long range with shots that automatically threaten criticals and big critical multipliers.
#23
Posted: Wed Oct 03, 2007 8:17 am
by frigidmagi
I approve of this, while finding it ironic that despite my handle I get no magic.
I'm gonna assume it's because I'm scary enough without it.
#24
Posted: Wed Oct 03, 2007 8:19 am
by LadyTevar
So what's a GunMage?
#25
Posted: Wed Oct 03, 2007 8:31 am
by Cynical Cat
frigidmagi wrote:I approve of this, while finding it ironic that despite my handle I get no magic.
I'm gonna assume it's because I'm scary enough without it.
You are indeed. There's also the issue that the Khadarans are the ones known for ice magic and frigidmagi is not part of the Russian hordes, he holds the line against them.
Gunmages are people with sorcerous talent that develop a fascination with pistols. They do not suffer from the same kind of prejudice that sorcerers suffer from. They can cast up to sixth level spells and have a list with a good list of combat and illusion spells. They can empower rune bullets with energy from their spells for extra damage, fire ray attacks from their guns (and gain the benefits of their pistol feats), and deliver ranged touch and touch spells by rune bullets. Can wear light armour without chance of spell failure and are decent fighters. They are a base class.