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#1 Stargate: Through the Looking Glass

Posted: Wed Nov 13, 2013 4:53 pm
by Hotfoot
I don't intend to start up a proper campaign any time soon, but in the event we have a day when people want to play a game but there's a shortage of some people or another, this is what I intend to fall back to. It's a pretty simple system, easy to learn, quick to play, one of my favorites of all time, in fact. This is the same Stargate setting I ran for the SDN geek meets and at several conventions over the years. What's really nice about it is that aside from it being Stargate, from a GM side it has the benefit of being episodic. You can do long-run stories with it, but you can run it with any combination of people and be able to run a mission.

Anyway, here are some of the setting details.

Introduction
Spoiler: show
The Stargate Universe is a fascinating place full of adventure and excitement, and it provides a fantastic opportunity for tabletop RPGs. While the AED line has been cancelled, the spirit lives on with anyone who wants to get several friends together and step through the Stargate. However, as with any licensed game, some players and game masters may feel stifled by having to conform exactly to the show’s storyline. This supplement is designed to help players take the Stargate Universe anywhere they want to go, and provides one such example of doing so. Remember, there are infinite alternate realities in the Stargate Universe, so use this to your advantage. These notes are largely for my own deviation of the Stargate Universe, but I hope they provide some interesting jumping off points for anyone else who feels interested by what I’ve written here.

A standard disclaimer: this is entirely not for profit. This is a fan work and in no way an attempt to lay claim to anything owned by MGM or Double Secret Productions. I am a staunch supporter of the series, own all of the DVDs (save Atlantis, for the moment), and love the shows. Additionally, I tend to write stats in terms of Dream Pod 9’s Silhouette Core Rules System, and again, I’m not attempting copyright infringement or anything of the sort. This is intended for personal use, but as these things tend to go, it could end up on the internet or spread out over multiple sci-fi and gaming conventions by word of mouth. I’m trying to cover my interests, and I have no desire for the owners of these properties to come down on me. I don’t have much money and just want to have fun.

That said, let’s go through the quantum mirror and see what has changed.
History
By and large, this universe isn’t a major deviation of the standard SG-1 Timeline, but events starting around Season 5 started deviations from the primary timeline. The end result is a galaxy very different in Season 9 from what we know. The following is a rough timeline of the events that differed greatly from the normal SG-1 Timeline.

Season 5
Spoiler: show
SG-15 encounters lesser known set of system lords, named after Mesoamerican Gods. Team leader temporarily blends with a Goa’uld who was born of the Tok’ra Queen before her full-scale revolt against the Goa’uld. Known as Queztequotal or “Q”, this Goa’uld has since joined the ranks of the Tok’ra and become a key member of the resistance.

Using intelligence gathered from “Q” and further exploration, SG-15 eventually uncovered the trail to a Goa’uld Queen sympathetic to the Tok’ra cause, who eventually became the Tok’ra’s new Queen. These series of events further cemented the relationship between the Tau’ri and the Tok’ra.
Season 6
Spoiler: show
Emboldened by the salvation of the Tok’ra race, the Tok’ra become much more aggressive in their resistance against the Goa’uld. More risks are taken, and more assets are made available to the SGC for offworld missions. With this increased support from the Tok’ra, the SGC is able to gain access to more Goa’uld resources and hurt existing Goa’uld far more than would normally be expected. During this time, another team, SG-14, starts to make a name for itself for achieving extremely difficult missions through the most destructive means possible.
Season 7
Spoiler: show
While SG-1 searches for a way to stop Anubis, all other SG teams have been detailed with obtaining as much technology and resources as possible. SG-14’s methods, while dangerous, begin to gain momentum. Though the idea of sending a heavily armed commando team through the gates to bring back resources was found somewhat distasteful by some, the results were undeniable. Continued Tok’ra support not only increases Tau’ri gains, but also provides increased support for the Jaffa resistance.

Anubis’s Super Soldiers, or Kull Warriors, also have a dramatic difference from the normal timeline. Noting the effectiveness of Tau’ri Stargate Teams, several different types of Super Soldiers are created, each type designed to excel at specific tasks on the battlefield. The frontline soldiers are still excessively difficult to bring down, as they are protected with heavily modified version of Goa’uld personal shield devices. Through work by Samantha Carter and the Tok’ra, Transphase Extermination Rods were modified to better combat the new Super Soldiers. While not as effective as the energy weapons designed to kill Super Soldiers in a single hit, they leveled the playing field enough for the SGC, Tok’ra, and Jaffa to fight back against the new Super Soldiers.
Season 8
Spoiler: show
The defeat of Anubis’s Fleet above Antarctica created severe repercussions across the galaxy. The Jaffa Rebellion reached critical mass, and armed with intelligence gathered by the Tok’ra, and with the aid of Tok’ra agents in the field, the System Lords became crippled. Desperate, the remaining system lords either disappeared into obscurity or joined forces with Ba’al, pledging loyalty to him as the Supreme Commander of the Goa’uld Empire. While Anubis still operated the Empire from the background, he was eventually banished from the Milky Way later in the year by the Ancients. However, the most critical repercussion for the SGC was that the program was made public. The battle over Antarctica was too much to effectively cover up, especially when the wreckage of Anubis’s fleet began to rain down on the Earth. The full force of the repercussions of this event rocked the world, and will be detailed later in this book.

Shortly after the consolidation of the crippled Goa’uld Empire, the Replicators invaded from the Asgard Galaxy. The new Goa’uld Empire was identified as the major threat, and Anubis’s uncovered ancient technology was targeted for assimilation. The technology developed by Jack O’Neill provides a way for Asgard energy weapons to attack the specific energy structures of the Replicators. While this doesn’t automatically destroy replicators and replicator ships as it does in the main timeline, it does level the playing field enough for the Asgard to regain control of their own galaxy. Earth’s space fleet, however, is still in its infancy, and while Earth’s kinetic weapons are still effective, one B-303 and a large supply of F-302 aerospace fighters are easily overwhelmed by larger numbers of Replicator ships. Eventually, the anti-replicator energy weapon modifications are given to the Jaffa Nation and the Tok’ra. Eventually, even Ba’al manages to get his hands on the technology, but not before losing massive amounts of forces. Ultimately, the Replicators still have a solid foothold in the galaxy, but they no longer enjoy the massive superiority they once had. The human form Replicators have banded together to form a sort of government.
Season 9
Spoiler: show
In the chaos following the Replicator invasion, several smaller powers rose above their own star systems and began to fill the void left behind by the system lords. The Lucien Alliance, The Free Jaffa Nation, the Tok’ra, and the Tau’ri, just to name a few. The Tollans also revealed to the galaxy that they survived the wrath of Anubis, and have relocated to yet another world to make their home – one dangerously close to what remains of the Aschen Alliance. Several other spacefaring cultures have taken the downfall of the Goa’uld as a sign that it is time to rejoice and resume travel among the stars. Some have already fallen to the stronger races, eager to take the place of the Goa’uld. The Jaffa, Tok’ra, and Tau’ri alliance, strengthened through battle, is still somewhat unsure in the face of these new events. Ba’al’s leadership of the Goa’uld has resulted in a much stronger organization, if drastically weaker empire than previously seen by the Goa’uld.

In this new galaxy, the control of the Stargate Network has become a vital aspect to any aspiring to control the galaxy. Those who have witnessed the power of ancient technology know that ancient ruins can contain incredible treasures, and that since the stargate network was created by the ancients, it can be used to find the remains of the ancient civilization. Only a few know of the Pegasus Galaxy and Atlantis, but those that do also know of the Wraith and that the dangers present there create considerable complications.

#2 Re: Stargate: Through the Looking Glass

Posted: Wed Nov 13, 2013 5:18 pm
by Lys
So what you're saying is that this a great system for doing one-of sessions, which in turn makes it an excellent fall back for situations were none of the scheduled gaming can take place because key people are missing.

#3 Re: Stargate: Through the Looking Glass

Posted: Wed Nov 13, 2013 5:20 pm
by Hotfoot
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#4 Re: Stargate: Through the Looking Glass

Posted: Wed Nov 13, 2013 7:36 pm
by Lys
Okay, so here's my character pitch: Imagine Nice Holystone and the Demoman fell in love, had a child and moved to Russia. Then that child grew up, joined the VDV, and wound up working for a USAF Stargate team as part of a friendly exchange program. Oh and she looks like this except instead of wielding an M60 it's a grenade fucking launcher.

I like to play social characters, but the most social character of SG1 put all his points on dead pan snark, so he wasn't exactly diplomatic. So I think I'll try a different approach and let explosives do the talking.

Also I hope you mean it by the quick to learn and easy to play bit, because I'm probably going to familiarize myself with it around the time you tell me we'll actually be playing.

#5 Re: Stargate: Through the Looking Glass

Posted: Mon Nov 18, 2013 5:08 am
by Agent Fisher
I'd certainly be interested in joining as a medic for the team.