The Halls of Power: A Dark Heresy 40k RPG
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#51
"Lug" <<Real name unknown>>
Male
Guardsman from Dusk (Feral World)
27 years
Dark skin
Grey hair
Blue eyes
Tattooing
2.10 m tall
120kg
Supersition "Power of names"
Divination "In the darkness follow the light of Terra" +3 WP
Abilities -
Weapon Skill 34
Ballistic Skill 47 *
Strength 38
Toughness 43 *
Agility 30
Intelligence 30
Perception 34 **
Willpower 37 **
Fellowship 26
Traits -
Bad Blood
Dark Tales
Little Left to Fear
Wilderness Savvy
Skills -
Forbidden Lore [Daemonology] {Basic}
Scholastic Lore [Occult] {Basic}
Navigation [Surface] {Basic}
Survival {Basic}
Tracking {Basic}
Speak Language [Low Gothic]
Speak Language [Dusk Cant]
Common Lore [Dusk Folklore]
Swim
Dodge *
Awareness *
Talents -
Melee Weapon Training [Primitive]
Pistol Training [Las]
Basic Weapon Training [Las, SP]
Heavy Weapon Training [SP]*
Misc -
Wounds 12
Fate 0
Insanity 2
Corruption 2
* Indicates increase from XP expenditure
** Indicates change from starting world
Gear -
Axe
Las pistol and 1 charge pack
Lasgun and 1 charge pack
Shotgun and 12 shells
Knife
Guard flak armour
Stealth gear [Common quality clothing]
1 week corpse starch rations
Mercenary licence
Long las and two charge packs
Red dot laser sight
Gas mask
Bolo knife
4 Thrones
Experience Expenditures -
Awareness 100
BS Advance 100
BS Advance 250
T Advance 250
Dodge 100
Heavy Weapon Training (SP) 200
Background -
"Lug" was born somewhere in the swamps of Dusk, and the fact that he still lives says much about him. An exceptional shot from an early age, he was selected to train with his tribe's only modern firearm to take the place of the previous marksman when that man's time came. Somewhere along the line he left the swamps and Dusk itself with a band of smugglers, eventually coming to work for a band of mercenaries. Dismissed as a primitive, he was typically relegated to hauling ammunition for the band's heavy stubbers. This was what earned him the nickname 'Lug' as he adamantly refuses to reveal his real name. For several years he travelled with them, picking up knowledge of modern las weapons from mandatory training sessions and the operation of the stubbers from observation of the gunners and loaders at work. Eventually it all came crashing down when the group was all but annihilated attempting some piracy on a smuggling gang that had considerably more firepower than anticipated. Taking it in stride, Lug gathered up the few meagre possessions he had along with some choice bits of gear off the corpses of his dead comrades and set out for the next battlefield.
A phlegmatic, pious soul, Lug prefers not to talk when silence will suffice, and many people prefer it that way because he never uses others real names, feeling that to speak of a person's true name in casual conversation is to reveal it to listening daemons. His appearance is also rather unnerving as the skin drawn across his huge frame is frequently marked with intricate tattoos based around abstract geometric designs, interspersed with primitive prayers to the Emperor.
Male
Guardsman from Dusk (Feral World)
27 years
Dark skin
Grey hair
Blue eyes
Tattooing
2.10 m tall
120kg
Supersition "Power of names"
Divination "In the darkness follow the light of Terra" +3 WP
Abilities -
Weapon Skill 34
Ballistic Skill 47 *
Strength 38
Toughness 43 *
Agility 30
Intelligence 30
Perception 34 **
Willpower 37 **
Fellowship 26
Traits -
Bad Blood
Dark Tales
Little Left to Fear
Wilderness Savvy
Skills -
Forbidden Lore [Daemonology] {Basic}
Scholastic Lore [Occult] {Basic}
Navigation [Surface] {Basic}
Survival {Basic}
Tracking {Basic}
Speak Language [Low Gothic]
Speak Language [Dusk Cant]
Common Lore [Dusk Folklore]
Swim
Dodge *
Awareness *
Talents -
Melee Weapon Training [Primitive]
Pistol Training [Las]
Basic Weapon Training [Las, SP]
Heavy Weapon Training [SP]*
Misc -
Wounds 12
Fate 0
Insanity 2
Corruption 2
* Indicates increase from XP expenditure
** Indicates change from starting world
Gear -
Axe
Las pistol and 1 charge pack
Lasgun and 1 charge pack
Shotgun and 12 shells
Knife
Guard flak armour
Stealth gear [Common quality clothing]
1 week corpse starch rations
Mercenary licence
Long las and two charge packs
Red dot laser sight
Gas mask
Bolo knife
4 Thrones
Experience Expenditures -
Awareness 100
BS Advance 100
BS Advance 250
T Advance 250
Dodge 100
Heavy Weapon Training (SP) 200
Background -
"Lug" was born somewhere in the swamps of Dusk, and the fact that he still lives says much about him. An exceptional shot from an early age, he was selected to train with his tribe's only modern firearm to take the place of the previous marksman when that man's time came. Somewhere along the line he left the swamps and Dusk itself with a band of smugglers, eventually coming to work for a band of mercenaries. Dismissed as a primitive, he was typically relegated to hauling ammunition for the band's heavy stubbers. This was what earned him the nickname 'Lug' as he adamantly refuses to reveal his real name. For several years he travelled with them, picking up knowledge of modern las weapons from mandatory training sessions and the operation of the stubbers from observation of the gunners and loaders at work. Eventually it all came crashing down when the group was all but annihilated attempting some piracy on a smuggling gang that had considerably more firepower than anticipated. Taking it in stride, Lug gathered up the few meagre possessions he had along with some choice bits of gear off the corpses of his dead comrades and set out for the next battlefield.
A phlegmatic, pious soul, Lug prefers not to talk when silence will suffice, and many people prefer it that way because he never uses others real names, feeling that to speak of a person's true name in casual conversation is to reveal it to listening daemons. His appearance is also rather unnerving as the skin drawn across his huge frame is frequently marked with intricate tattoos based around abstract geometric designs, interspersed with primitive prayers to the Emperor.
#54
OK, especially considering the nature of your character, getting dragged along by more "social" members of the party is almost to be expected. So that shouldn't present much of a problem.
Thank you for being timely with that information!
Thank you for being timely with that information!
"Winter is Coming"
- frigidmagi
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#55
Sorry for the wait, my character will be up tonight. I'm thinking Arbitrator or assassin.
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken
- frigidmagi
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#56
WS
BS
S
T
Ag
Int
Per
WP
Fel
BS
S
T
Ag
Int
Per
WP
Fel
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken
- frigidmagi
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#57
Ugh not my best rolling ever. Still solidly average in most of the stats though, thank the Emperor for small favors.
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken
- frigidmagi
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#58
Fate Points
Wounds
Wealth
Wounds
Wealth
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken
- frigidmagi
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#60
That's up to Thridfain.
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken
#61
The failure modes in this game are not the kind you can avoid with high dice rolls; you will have to make up for your natural disabilities with grit, cleverness, and a capacity for flexibility and teamwork. No rerolls for you beyond your one!frigidmagi wrote:That's up to Thridfain.
Otherwise, why bother rolling at all?
"Winter is Coming"
- frigidmagi
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#64
I'm not to worried. Only 2 of my stats are below human average. I can work with that.
Still I'll try to reroll Toughness.
T
Still I'll try to reroll Toughness.
T
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken
- frigidmagi
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#65
That'll work.
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken
#67
I get to do it; in part because I have a few custom perils associated with the setting.Hawkwings wrote:I look forward to rolling on the Perils of the Warp tableThirdfain wrote:
YOU know what I mean!
...or do you take that exceedingly joyous activity for me?
"Winter is Coming"
#68
On the subject of absences, I will be largely AFK this weekend and Monday. I'll try to make at least a post a day, but that's about it.
Other than that, should be smooth sailing for the near future.
Have a very nice day.
-fgalkin
Other than that, should be smooth sailing for the near future.
Have a very nice day.
-fgalkin
#69
Last game I was a psyker in, I completely boned myself by super-overbleeding on a Spasm, hitting three separate targets and getting the enemy guards to shoot the enemy commander. Of course, my psyker also rose up into the air surrounded in witchfire in a public square full of heretic guards. But then I rolled Phenomena, got over 75, rolled Perils, and got the one where you disappear for some amount of time. Luckiest rolling ever.
- frigidmagi
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#70
Alrighty, let's trot our boy out here.
Name: Trask
Age: 25
Height: 5'9
Weight: 160
Fate Points: 2
Wounds: 11
Wealth: 56
Abilities:
WS: 30*
BS: 41*
S: 27
T: 41*
Ag: 29
Int: 27
Per: 38*
WP: 31**
Fel: 27
* = xp award
** = Background change
Traits: Hagiography
Liturgical Familiarity
Superior Origins
Skills:
Speak Language Low Gothic
Speak Language High Gothic
Common Lore (Adeptus Arbites)
Inquiry +10
Common Lore (Imperial Creed)
Common Lore (Imperium)
Common Lore (War)
Talents:
Basic Melee Weapons Training
Basic Weapons Training
Quick Draw
Rapid Reload
XP Awards:
Sound Constitution (100)
Rapid Reload (100)
Inquiry +10 (100)
Ballistic skill (100)
Toughness (100)
Weapon Skill (250)
Perception (250)
Gear:
Shotgun, 46 shells
Brass Knuckles
Club
Uniform
Knife
Mesh Vest
3 stim doses
injector
Arbitrator ID
Chrono
Flask of Amasec
Name: Trask
Age: 25
Height: 5'9
Weight: 160
Fate Points: 2
Wounds: 11
Wealth: 56
Abilities:
WS: 30*
BS: 41*
S: 27
T: 41*
Ag: 29
Int: 27
Per: 38*
WP: 31**
Fel: 27
* = xp award
** = Background change
Traits: Hagiography
Liturgical Familiarity
Superior Origins
Skills:
Speak Language Low Gothic
Speak Language High Gothic
Common Lore (Adeptus Arbites)
Inquiry +10
Common Lore (Imperial Creed)
Common Lore (Imperium)
Common Lore (War)
Talents:
Basic Melee Weapons Training
Basic Weapons Training
Quick Draw
Rapid Reload
XP Awards:
Sound Constitution (100)
Rapid Reload (100)
Inquiry +10 (100)
Ballistic skill (100)
Toughness (100)
Weapon Skill (250)
Perception (250)
Gear:
Shotgun, 46 shells
Brass Knuckles
Club
Uniform
Knife
Mesh Vest
3 stim doses
injector
Arbitrator ID
Chrono
Flask of Amasec
Last edited by frigidmagi on Thu Aug 12, 2010 1:21 am, edited 1 time in total.
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken
- Cynical Cat
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#71
Yeah, that one saved my ass from a xeno with a full auto flechette gun. Sometimes it is very convenient.But then I rolled Phenomena, got over 75, rolled Perils, and got the one where you disappear for some amount of time. Luckiest rolling ever.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
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#72
Rerolling Willpower.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
- Cynical Cat
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#73
Oh man, same result.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
- Cynical Cat
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#74
Name: Jarsus "Needle" Vrax Age: 22
Height: 1.8 meters Weight: 68kilos
Description: Average height, lean, and pale Needle isn't much to look at if you discount the trophy bedecked coat and the cocky gunslinger's strut. He wears his sandy blond hair shoulder length and there's a ready grin on his narrow face. There's a chunk missing off the bottom of his right ear and he has several fading pox scars on his face.
Ballistic Skill 41
Weapon Skill 28
Strength 34
Toughness 31
Agility 42*
Intelligence 31
Perception 31
Willpower 30*
Fellowship 39
Fate Points: 1
Wounds: 12
Traits
Caves of Steel- Tech Use is a Basic Skill
Hivebound- -10 on Rural Survival and -5 on Intelligence tests away from "proper hab"
Knave of Pistols: Can't acquire any more Basic or Heavy Weapon Talents, uses all Heavy and Basic weapons at a -10 penalty
Packing Iron- -5 to all tests if without a usable gun
Wary- +1 to Initiative Rolls
Way of the Gun- +5 BS and +5 to Tech Use with projectile firearms.
Skills
Speak Language (Low Gothic)
Speak Language (Metallican Hive Dialect)
Blather
Charm
Deceive
Dodge
Common Lore (Imperium)
Inquiry
Talents
Ambidextrous
Melee Weapon (Primitive)
Pistol (SP)
Basic (SP)
Frenzy
Mighty Shot
Lightning Reflexes
Gear
Orthlak Mark IV and 118 rounds
Flak Jacket
brass knuckles
quilted vest
knife
streetware
Thrones: 10
XP: 50
Spent: 950
Height: 1.8 meters Weight: 68kilos
Description: Average height, lean, and pale Needle isn't much to look at if you discount the trophy bedecked coat and the cocky gunslinger's strut. He wears his sandy blond hair shoulder length and there's a ready grin on his narrow face. There's a chunk missing off the bottom of his right ear and he has several fading pox scars on his face.
Ballistic Skill 41
Weapon Skill 28
Strength 34
Toughness 31
Agility 42*
Intelligence 31
Perception 31
Willpower 30*
Fellowship 39
Fate Points: 1
Wounds: 12
Traits
Caves of Steel- Tech Use is a Basic Skill
Hivebound- -10 on Rural Survival and -5 on Intelligence tests away from "proper hab"
Knave of Pistols: Can't acquire any more Basic or Heavy Weapon Talents, uses all Heavy and Basic weapons at a -10 penalty
Packing Iron- -5 to all tests if without a usable gun
Wary- +1 to Initiative Rolls
Way of the Gun- +5 BS and +5 to Tech Use with projectile firearms.
Skills
Speak Language (Low Gothic)
Speak Language (Metallican Hive Dialect)
Blather
Charm
Deceive
Dodge
Common Lore (Imperium)
Inquiry
Talents
Ambidextrous
Melee Weapon (Primitive)
Pistol (SP)
Basic (SP)
Frenzy
Mighty Shot
Lightning Reflexes
Gear
Orthlak Mark IV and 118 rounds
Flak Jacket
brass knuckles
quilted vest
knife
streetware
Thrones: 10
XP: 50
Spent: 950
Last edited by Cynical Cat on Thu Aug 12, 2010 1:47 pm, edited 6 times in total.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
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#75
Thrones
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.