Star Wars: Cost of Hope

OOC: For the creation and management of board RPG's.

Moderator: B4UTRUST

User avatar
frigidmagi
Dragon Death-Marine General
Posts: 14757
Joined: Wed Jun 08, 2005 11:03 am
19
Location: Alone and unafraid

#176 Re: Star Wars: Cost of Hope

Post by frigidmagi »

*waves flag* Team Scum! Team Scum! Team Scum!

I'll be there. Unless something explodes.
"it takes two sides to end a war but only one to start one. And those who do not have swords may still die upon them." Tolken
User avatar
General Havoc
Mr. Party-Killbot
Posts: 5245
Joined: Wed Aug 10, 2005 2:12 pm
19
Location: The City that is not Frisco
Contact:

#177 Re: Star Wars: Cost of Hope

Post by General Havoc »

Hotfoot wrote:Just to check, is everyone good for my game this Sunday?
Other than the fact that I hate you, yes.
Gaze upon my works, ye mighty, and despair...

Havoc: "So basically if you side against him, he summons Cthulu."
Hotfoot: "Yes, which is reasonable."
User avatar
Karrick
Initiate
Posts: 214
Joined: Mon Jul 13, 2009 12:53 am
15
Contact:

#178 Re: Star Wars: Cost of Hope

Post by Karrick »

I'm in.
User avatar
Hotfoot
Avatar of Confusion
Posts: 3769
Joined: Thu Aug 04, 2005 9:28 pm
19

#179 Re: Star Wars: Cost of Hope

Post by Hotfoot »

Just as a reminder, my game this Sunday, and I think we will be using Discord unless there are serious technical issues.
User avatar
Hotfoot
Avatar of Confusion
Posts: 3769
Joined: Thu Aug 04, 2005 9:28 pm
19

#180 Re: Star Wars: Cost of Hope

Post by Hotfoot »

No game tonight.
User avatar
Hotfoot
Avatar of Confusion
Posts: 3769
Joined: Thu Aug 04, 2005 9:28 pm
19

#181 Re: Star Wars: Cost of Hope

Post by Hotfoot »

The changes that fucked up the dice roller have been fixed, however, in the process much of the data I and others have input to existing API capable character sheets has been undone. Not all of it, but enough that it's a pain in the ass.

That said, I did make a backup of the campaign before swapping everything over, so it's not lost forever if there were things you put into your Roll20 character sheet that you hadn't yet put into your Obsidian Portal Character sheet.

That said, the newer API and Character sheets should allow for better functionality all around. I'll be spending the better part of today and tomorrow updating my databases as a result, however.
User avatar
Hotfoot
Avatar of Confusion
Posts: 3769
Joined: Thu Aug 04, 2005 9:28 pm
19

#182 Re: Star Wars: Cost of Hope

Post by Hotfoot »

Aaaaand now the shelves I set up to hold my Star Wars books have collapsed. Fucking hell this week.
User avatar
Hotfoot
Avatar of Confusion
Posts: 3769
Joined: Thu Aug 04, 2005 9:28 pm
19

#183 Re: Star Wars: Cost of Hope

Post by Hotfoot »

If everyone is up for it, we can try it tonight, but I do want to see about setting up something for off-weeks.
User avatar
General Havoc
Mr. Party-Killbot
Posts: 5245
Joined: Wed Aug 10, 2005 2:12 pm
19
Location: The City that is not Frisco
Contact:

#184 Re: Star Wars: Cost of Hope

Post by General Havoc »

I'm willing to consider running something on off-weeks, but I would need to think of an idea and that's not gonna happen before tonight
Gaze upon my works, ye mighty, and despair...

Havoc: "So basically if you side against him, he summons Cthulu."
Hotfoot: "Yes, which is reasonable."
User avatar
Karrick
Initiate
Posts: 214
Joined: Mon Jul 13, 2009 12:53 am
15
Contact:

#185 Re: Star Wars: Cost of Hope

Post by Karrick »

Circumstance have conspired to keep me away from my computer tonight. I'll have to pass on whatever happens.

That said, I'd be willing to run a few one-shots or maybe a short campaign on off weeks. One game I was looking at for at least a one-shot is Night Witches, because who doesn't want to play a band of badass Russian chicks fighting the fascist pigs in rickety ole biplanes? Maybe new thread for off week shenanigans?
User avatar
White Haven
Disciple
Posts: 752
Joined: Sat May 20, 2006 10:45 am
18
Location: Richmond Virginia, the Capitol of Treason
Contact:

#186 Re: Star Wars: Cost of Hope

Post by White Haven »

I'm totally open to an off-week game, but my general character creation MO applies, and that's really not terribly friendly to one-shots.
ImageImageChronological Incontinence: Time warps around the poster. The thread topic winks out of existence and reappears in 1d10 posts.

Out of Context Theatre, this week starring rhoenix
-'I need to hit the can, but if you wouldn't mind joining me for number two, I'd be grateful.'
User avatar
Lys
Master
Posts: 1896
Joined: Wed May 25, 2011 7:37 pm
13

#187 Re: Star Wars: Cost of Hope

Post by Lys »

What needs to happen is for Garvin to bring back Earthdawn.
Lys is lily, or lilium.
The pretty flowers remind me of a song of elves.
User avatar
Hotfoot
Avatar of Confusion
Posts: 3769
Joined: Thu Aug 04, 2005 9:28 pm
19

#188 Re: Star Wars: Cost of Hope

Post by Hotfoot »

This Sunday is set to be Star Wars, but my recent surgery may complicate things, what with the painkillers and all that. It's better than yesterday today, so I'm hoping tomorrow should be well enough to run the game.
User avatar
Karrick
Initiate
Posts: 214
Joined: Mon Jul 13, 2009 12:53 am
15
Contact:

#189 Re: Star Wars: Cost of Hope

Post by Karrick »

Don't push yourself, mang. Some things are worth more than overthrowing evil empires.
User avatar
Hotfoot
Avatar of Confusion
Posts: 3769
Joined: Thu Aug 04, 2005 9:28 pm
19

#190 Re: Star Wars: Cost of Hope

Post by Hotfoot »

Okay, so I'm trying to stay pretty positive about this, but I'm still pretty lightheaded and tired, so I think we'll can the game for tonight. I'll still be around, but I'm not really in a great position to GM right now.
User avatar
White Haven
Disciple
Posts: 752
Joined: Sat May 20, 2006 10:45 am
18
Location: Richmond Virginia, the Capitol of Treason
Contact:

#191 Re: Star Wars: Cost of Hope

Post by White Haven »

No worries, man, hope your recovery proceeds apace.
ImageImageChronological Incontinence: Time warps around the poster. The thread topic winks out of existence and reappears in 1d10 posts.

Out of Context Theatre, this week starring rhoenix
-'I need to hit the can, but if you wouldn't mind joining me for number two, I'd be grateful.'
User avatar
Hotfoot
Avatar of Confusion
Posts: 3769
Joined: Thu Aug 04, 2005 9:28 pm
19

#192 Re: Star Wars: Cost of Hope

Post by Hotfoot »

Game tonight, or die.
User avatar
Hotfoot
Avatar of Confusion
Posts: 3769
Joined: Thu Aug 04, 2005 9:28 pm
19

#193 Re: Star Wars: Cost of Hope

Post by Hotfoot »

Remember Daylight Savings Time is now in effect.
User avatar
Cynical Cat
Arch-Magician
Posts: 11930
Joined: Thu Jun 09, 2005 8:53 pm
19
Location: Ice Sarcophagus outside a ruined Jedi Temple
Contact:

#194 Re: Star Wars: Cost of Hope

Post by Cynical Cat »

Feel free to discuss the game around me.
It's not that I'm unforgiving, it's that most of the people who wrong me are unrepentant assholes.
User avatar
Hotfoot
Avatar of Confusion
Posts: 3769
Joined: Thu Aug 04, 2005 9:28 pm
19

#195 Re: Star Wars: Cost of Hope

Post by Hotfoot »

Reminder, this Sunday is Star Wars.
User avatar
Karrick
Initiate
Posts: 214
Joined: Mon Jul 13, 2009 12:53 am
15
Contact:

#196 Re: Star Wars: Cost of Hope

Post by Karrick »

I've been fighting a cold for the past two days and my throat is shot as a consequence. I'm going to have to pass on the game tonight. Sorry guys!
User avatar
Hotfoot
Avatar of Confusion
Posts: 3769
Joined: Thu Aug 04, 2005 9:28 pm
19

#197 Re: Star Wars: Cost of Hope

Post by Hotfoot »

Reminder, Wars in the Stars this Sunday.
User avatar
Karrick
Initiate
Posts: 214
Joined: Mon Jul 13, 2009 12:53 am
15
Contact:

#198 Re: Star Wars: Cost of Hope

Post by Karrick »

Saving this here for posterity.


Image
User avatar
Hotfoot
Avatar of Confusion
Posts: 3769
Joined: Thu Aug 04, 2005 9:28 pm
19

#199 Re: Star Wars: Cost of Hope

Post by Hotfoot »

No game this week for Easter.
User avatar
Hotfoot
Avatar of Confusion
Posts: 3769
Joined: Thu Aug 04, 2005 9:28 pm
19

#200 Re: Star Wars: Cost of Hope

Post by Hotfoot »

Sunday is planned to be Star Wars unless there is an issue.
Post Reply