#1 Replaying Kingdom Hearts II
Posted: Sat Nov 28, 2009 2:41 pm
I've decided to replay KH2 again. On Proud Mode naturally, with the Strength path picked so I can kill things faster.
Now, let's do the math here. We have a video game where a 13-15 year old main character voiced by Haley Joel Osment runs around swatting living shadows and other creatures (including the undead, cursed pirates from the first POTC movie) with a giant key for a weapon. He is accompanied by Donald Duck and Goofy, and on various worlds he gets other Disney characters as his allies (save the Hercules world, where Auron is his ally. Yeah, that's right, Auron, the badass ronin of FFX).
This game also has a stellar VA cast. David Boreanz. Dan Castellaneta. Bruce Boxleitner. Christopher Lee. Between Square getting the FFVII: Advent Children VAs to do double-duty with their counterparts in KH2 (including George Newburn, Nooj from FFX-2 and Tim Daly's replacement as the voice of Superman for the Justice League series in the DCAU, as Sephiroth) and Disney landing most of their major VAs or backup VAs for animated series for various characters (Chris Sarandon, Ming Na, B.D. Wong, Jodi Benson....), the cast is awesome.
Then we have a story that, despite the sheer insanity of the FF-Disney crossover aspect and the oft-times childish behavior of the main PCs (if endearing at times, particularly with Sora, I'll add), manages to be epic. KH1 was a surprise with how good it managed to be despite the premise: KH2 took all the expectations and left them in the dust. A complex story, good characterization, epic moments like the game's mid-point sequence, the Drive Form system and the tankers full of whupass they can unleash, and menacing enemies posing a threat to the Disney Multiverse: all good stuff.
Well, with one exception. Atlantica. KH1 nearly drives you crazy with the constant "Under the Sea" BGM theme and the alternate movement scheme due to Sora and co being underwater and transformed. But at least you got to fight. KH2 is... musicals. All musicals. With long cutscenes to recreate the plot of the actual movie between musicals. AAAAAAGH.
Just look at the prologue. Picking up where KH1 and KH: Chain of Memories left off, it takes two freaking hours to play it, at minimum pretty much, unless you skip all the story scenes. Which you shouldn't because they're great. It takes two-three hours just to get the big shiny Kingdom Hearts II title screen and thus begin the game proper.
Anyway, in my replay I am currently at the first visit to Land of Dragons (aka Mulan world). I'll keep posting as I have things to note about the story and gameplay.
P.S. Reading TV Tropes, it seems Kingdom Hearts 358/2 Days maintains the epicness. And PSP's getting KH: Birth by Sleep, the complete prequel that will probably set up Kingdom Hearts III. I need the new portable systems dammit....
Now, let's do the math here. We have a video game where a 13-15 year old main character voiced by Haley Joel Osment runs around swatting living shadows and other creatures (including the undead, cursed pirates from the first POTC movie) with a giant key for a weapon. He is accompanied by Donald Duck and Goofy, and on various worlds he gets other Disney characters as his allies (save the Hercules world, where Auron is his ally. Yeah, that's right, Auron, the badass ronin of FFX).
This game also has a stellar VA cast. David Boreanz. Dan Castellaneta. Bruce Boxleitner. Christopher Lee. Between Square getting the FFVII: Advent Children VAs to do double-duty with their counterparts in KH2 (including George Newburn, Nooj from FFX-2 and Tim Daly's replacement as the voice of Superman for the Justice League series in the DCAU, as Sephiroth) and Disney landing most of their major VAs or backup VAs for animated series for various characters (Chris Sarandon, Ming Na, B.D. Wong, Jodi Benson....), the cast is awesome.
Then we have a story that, despite the sheer insanity of the FF-Disney crossover aspect and the oft-times childish behavior of the main PCs (if endearing at times, particularly with Sora, I'll add), manages to be epic. KH1 was a surprise with how good it managed to be despite the premise: KH2 took all the expectations and left them in the dust. A complex story, good characterization, epic moments like the game's mid-point sequence, the Drive Form system and the tankers full of whupass they can unleash, and menacing enemies posing a threat to the Disney Multiverse: all good stuff.
Well, with one exception. Atlantica. KH1 nearly drives you crazy with the constant "Under the Sea" BGM theme and the alternate movement scheme due to Sora and co being underwater and transformed. But at least you got to fight. KH2 is... musicals. All musicals. With long cutscenes to recreate the plot of the actual movie between musicals. AAAAAAGH.
Just look at the prologue. Picking up where KH1 and KH: Chain of Memories left off, it takes two freaking hours to play it, at minimum pretty much, unless you skip all the story scenes. Which you shouldn't because they're great. It takes two-three hours just to get the big shiny Kingdom Hearts II title screen and thus begin the game proper.
Anyway, in my replay I am currently at the first visit to Land of Dragons (aka Mulan world). I'll keep posting as I have things to note about the story and gameplay.
P.S. Reading TV Tropes, it seems Kingdom Hearts 358/2 Days maintains the epicness. And PSP's getting KH: Birth by Sleep, the complete prequel that will probably set up Kingdom Hearts III. I need the new portable systems dammit....