#1 DirectX 10?
Posted: Fri Oct 30, 2009 2:24 pm
So, having worked with DX9 for awhile now I can confidently state that doing 3D work in it is an exercise in masochistic self-flagellation. 2D programming is straightforward enough but dealing with FVFs and quads and ungodly heaps of Windows messaging bullshit gives me headaches.
I really don't know much about DX10. Is it any better, worse? If it's more integrated with Windows than DX9 was, does it at least put some abstraction layers over all the messaging and callback crap? Does it do 3D graphics in a more straightforward way?
I really don't know much about DX10. Is it any better, worse? If it's more integrated with Windows than DX9 was, does it at least put some abstraction layers over all the messaging and callback crap? Does it do 3D graphics in a more straightforward way?