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#1 Kreshna might be interested in this: astonishing gameplay

Posted: Sun Feb 05, 2006 2:45 pm
by Destructionator XV
You guys know I am a Linux user, but what you might not have known is my Linux install came with over 2800 free programs, and I have not had the chance to even know most of them existed.

Well, I was looking through the games that came with it today, and after seeing many of the normal classics, like solitare, tron, monopoly, poker, blackjack, minesweeper, tetris and chess, I was quite suprised to see something rather original. Something I've never seen in a game before.

It is kspaceduel, a small game which can be played either one player vs computer or 2 players.

The game is simple, but amazingly addictive.

Each player controls his little spaceship in orbit around a sun.

Image

You can rotate your ship, thrust, fire, and drop a mine. The objective is to destroy the enemy ship.

So what is so special about it? The sun has gravity. If you, or any of your bullets, lose orbital velocity they fall into the sun.

If you collide with the enemy ship, you both die and fall into the sun.

When you fire your bullets, they get a velocity, determined by their muzzel velocity minus your ships velocty. This means if you fire one behind you, it simply falls into the sun. If you fire one ahead of you it will go into a highly elliptical orbit of the sun either until it hits something, or its orbit decays and it falls in.

Each player may only have 5 bullets on the screen at once, so when you fire you want to make sure they hit the target or fall into the sun quickly. If they go into stable orbit, you can't fire again, or worse yet, they might hit you.

Also, your ship is solar powered, and anything you do drains your batteries. The farther away from the sun you are, the more slowly they recharge. Maintaining a constant high orbit might be slow and rather safe, but you will run out of power and be stranded in a circle!

The simple addition of gravity and need for orbits makes this game one of the most interesting games I've played for a long time.

I will probably write a simple clone of it for MS-DOS, or perhaps port this one to Microsoft Windows (shouldn't be too hard, being open source). You will be hooked too.

#2

Posted: Sun Feb 05, 2006 3:10 pm
by Ra
I'd certainly be interested in a Windows version if you can port it over. :grin: Sounds like a blast.

#3

Posted: Sun Feb 05, 2006 6:16 pm
by Dark Silver
likewise

tell me if you create a windows version...I desire to play this.

#4

Posted: Mon Feb 06, 2006 12:53 am
by Ace Pace
Duuuuude, thats the second game of all time, Space something, how can you not know it? :shock:

#5

Posted: Mon Feb 06, 2006 1:42 am
by Kreshna Aryaguna Nurzaman
Sounds interesting, thanks! It sounds like an improved version of Star Control meele combat. Now how many type of different ships you can play?

#6

Posted: Mon Feb 06, 2006 1:53 am
by Ace Pace
Kreshna Aryaguna Nurzaman wrote:Sounds interesting, thanks! It sounds like an improved version of Star Control meele combat. Now how many type of different ships you can play?
KAN, read my post?

#7

Posted: Mon Feb 06, 2006 1:55 am
by Ace Pace

#8

Posted: Mon Feb 06, 2006 10:32 am
by Destructionator XV
I have heard of the old game, but I did not know it had gravity. Awesome.

But just because it is an improved version of an old idea, that doesn't make it bad. Fuck, all games are just updated versions of old ideas!

KAN: There is only one type of ship, but there are tons of customization options in the setup menu. This is really cool.

#9

Posted: Mon Feb 06, 2006 10:48 am
by Ace Pace
Destructionator XV wrote:I have heard of the old game, but I did not know it had gravity. Awesome.

But just because it is an improved version of an old idea, that doesn't make it bad. Fuck, all games are just updated versions of old ideas!

KAN: There is only one type of ship, but there are tons of customization options in the setup menu. This is really cool.
Cross.Port. Or I might be forced to DL it, you'll hand me instructions on how to run it from knoppix.