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#1 X1900XT released into the wild
Posted: Tue Jan 24, 2006 2:05 pm
by Ace Pace
While every hardware freak knows where to get his review, some very intresting features of ATis new card.
1) Angle independent AF. This is a wet dream for flight sim fanatics. KAN, I'm looking at YOU
EDIT:FUCK.FUCKITYFUCKFUCKFUCKUCKFUCK!
EIGHTY, EIGHTY percent improvement over 7800GTX. In fucking FEAR.
Oh lord allmighty of computer geeks, giver of the holy GPU, bestow upon your humble servant an X1900XT.
#2
Posted: Tue Jan 24, 2006 2:46 pm
by Dark Silver
Careful Ace, it sounds like your about to fill the cup, the way your going on about a ATI GPU....
#3 Re: X1900XT released into the wild
Posted: Thu Jan 26, 2006 10:43 am
by Kreshna Aryaguna Nurzaman
Ace Pace wrote:While every hardware freak knows where to get his review, some very intresting features of ATis new card.
1) Angle independent AF. This is a wet dream for flight sim fanatics. KAN, I'm looking at YOU
Who? Me?
*whistling innocently*
Actually I always prefer nVidia cards due to better compatibility with older flightsims. For instance, running
European Air War with ATI cards eliminates the fog effect (I want my fog back!); and even though there's a patch somewhere in SimHQ to fix it, I'm quite a purist when it goes to backward compatibility (the same reason I keep a Voodoo5 5500 PCI instead of using a GLide wrapper). Also, enabling AF in
Jane's USAF with ATI cards causes some weird screen artifacts, and so is enabling FSAA in
Jane's F/A-18.
Heck, even the relatively new 6800 plays
Jane's F/A-18 without problems; with all enhancements enabled.
However, I haven't been quite familiar with ATI since the X series. How about their compatibility with older games, especially when enabling AF and FSAA?
#4 Re: X1900XT released into the wild
Posted: Thu Jan 26, 2006 11:00 am
by Ace Pace
Kreshna Aryaguna Nurzaman wrote:
However, I haven't been quite familiar with ATI since the X series. How about their compatibility with older games, especially when enabling AF and FSAA?
I have no idea about compability...except that they have recently released new drivers that massivly improve their OpenGL implementation, ask around.
The thing is, for you, I'm suprised you ain't a LOMAC freak.
#5 Re: X1900XT released into the wild
Posted: Thu Jan 26, 2006 11:12 am
by Kreshna Aryaguna Nurzaman
Ace Pace wrote:Kreshna Aryaguna Nurzaman wrote:
However, I haven't been quite familiar with ATI since the X series. How about their compatibility with older games, especially when enabling AF and FSAA?
I have no idea about compability...except that they have recently released new drivers that massivly improve their OpenGL implementation, ask around.
I see. Where's the best place to find sources on ATI, then?
Ace Pace wrote:The thing is, for you, I'm suprised you ain't a LOMAC freak.
You will be surprised, Ace, but believe it or not, I am NOT a LOMAC freak. In fact, overly realistic flight model is not my thing. What's important for me is the strategic-level involvement (like in
Total Air War or
Mig Alley, where you can choose the target yourself), nice strategic twist (TAW AWACS mission), and the ability to "manage" your squadron (like in
Gunship 2000,
Team Apache, or
Eurofighter: Typhoon).
And yes, I'm the kind of guy who choose easy landing all the way to Sunday.
#6 Re: X1900XT released into the wild
Posted: Thu Jan 26, 2006 1:27 pm
by Ace Pace
Kreshna Aryaguna Nurzaman wrote:Ace Pace wrote:Kreshna Aryaguna Nurzaman wrote:
However, I haven't been quite familiar with ATI since the X series. How about their compatibility with older games, especially when enabling AF and FSAA?
I have no idea about compability...except that they have recently released new drivers that massivly improve their OpenGL implementation, ask around.
I see. Where's the best place to find sources on ATI, then?
Look around, Subsim, anyplace that would deal with this kind of stuff, that said...
You will be surprised, Ace, but believe it or not, I am NOT a LOMAC freak. In fact, overly realistic flight model is not my thing. What's important for me is the strategic-level involvement (like in Total Air War or Mig Alley, where you can choose the target yourself), nice strategic twist (TAW AWACS mission), and the ability to "manage" your squadron (like in Gunship 2000, Team Apache, or Eurofighter: Typhoon).
And yes, I'm the kind of guy who choose easy landing all the way to Sunday.
LOMAC has massively scaleable realisim, just PM captain tycho :)
That said, you need to grow up, play some X3 reunion etc. :) And get a GPU thats newer then 2000.
#7 Re: X1900XT released into the wild
Posted: Tue Jan 31, 2006 11:11 am
by Kreshna Aryaguna Nurzaman
Ace Pace wrote:
You will be surprised, Ace, but believe it or not, I am NOT a LOMAC freak. In fact, overly realistic flight model is not my thing. What's important for me is the strategic-level involvement (like in Total Air War or Mig Alley, where you can choose the target yourself), nice strategic twist (TAW AWACS mission), and the ability to "manage" your squadron (like in Gunship 2000, Team Apache, or Eurofighter: Typhoon).
And yes, I'm the kind of guy who choose easy landing all the way to Sunday.
LOMAC has massively scaleable realisim, just PM captain tycho :)
Yes, but where's the dynamic campaign? Sure the mission builder is nice but still.....
Ace Pace wrote:
That said, you need to grow up, play some X3 reunion etc. :) And get a GPU thats newer then 2000.
Well, the reason I'm sticking with 6800 is because it is the latest GPU supporting Windows 98. That, and Voodoo5 5500 for old games.