#1 Hideo Kojima and the Phantom Game
Posted: Fri Aug 22, 2014 7:04 pm
So, the Phantom Pain. Fuck, we'll throw in Ground Zeroes too.
Hideo Kojima is out of his fucking mind.
No, look, I get it. His stories have always been out there, filled with plot holes and nonsensical bullshit and made up words and bullshit about life upon the battlefield. Then there are giant robots and cyber-ninjas with lightsaber katanas and clones possessing arms and shit.
Fine.
I'll even take the remedial fucking history courses he gives us on world history. People tell me the games are good, that the gameplay is fun and all that jazz.
I get a little skeeved out by, you know, characters like Silence, who is a mute sniper who wears a black bikini and fishnets in the middle of Afghanistan. Especially when Kojima tells his art design staff to make her and other characters "More Erotic". Or the fact that both Ground Zeroes and Phantom Pain will/has involve[d] sequences of sexual assault and rather extreme violence towards women.
But hey, the game looks interesting, so maybe I could at least be down for that, right? I mean, story details can change before release and character looks can be modded or reskinned with DLC, and open world stealth with planning assaults, using weather and time of day to your advantage sounds pretty cool.
This is a video from Gamescom featuring 22 minutes or so of play. I thought, at first, that it was a cleverly put together parody of the game. No, no this is the actual fucking thing.
[youtube][/youtube]
So let's review, shall we?
1. A horse shits in the road on command, which causes the jeep, driving along at what looks like maybe 30 mph to spin out violently, but not dangerously, stunning the soldiers inside. I want you to repeat that sentence and then watch the video again and cement that I'm not bullshitting you, THIS HAPPENS. THIS WAS PUT INTO THE GAME. THIS IS THE GAME.
2. Snake then slaps a party balloon on the damn thing, which launches it into the stratosphere with the men inside the jeep.
3. He then stuns a goat and slaps same stratoballoon on it, for some reason. The balloons apparently bring things to your base. So enemy soldiers will...work for you now? After a balloon ride?
4. The fucking cardboard box bullshit is back, I thought we were finally done with this shit, but no, he pulls it out of fucking hammerspace and of course gets seen, because boxes shouldn't have legs. So what does he do? He activates the box's porn setting, by obviously standing up inside the box and letting the soldier ogle the porn painted perfectly on the top of it. Us men, you know, we're rendered damn near paralyzed at the sight of even a picture of a woman in a bikini.
5. Then there is base building and PVP and theft and, fine, whatever. Again, the balloons and stealing supplies and PEOPLE, and then using the magical time travel cigar IN THE MIDDLE OF THE MISSION to get better patrols. What, nobody noticed the missing supplies and personnel, or the dude slowly smoking in the middle of all the missing materiel?
I mean so many of these gameplay decisions feel like they fit better into Fable 2 and 3, but they're in a game that not only tries to take itself seriously, but is being taken seriously.
And this is a major Triple-A Title that will likely make a shit ton of money.
I don't honestly know what to say.
Hideo Kojima is out of his fucking mind.
No, look, I get it. His stories have always been out there, filled with plot holes and nonsensical bullshit and made up words and bullshit about life upon the battlefield. Then there are giant robots and cyber-ninjas with lightsaber katanas and clones possessing arms and shit.
Fine.
I'll even take the remedial fucking history courses he gives us on world history. People tell me the games are good, that the gameplay is fun and all that jazz.
I get a little skeeved out by, you know, characters like Silence, who is a mute sniper who wears a black bikini and fishnets in the middle of Afghanistan. Especially when Kojima tells his art design staff to make her and other characters "More Erotic". Or the fact that both Ground Zeroes and Phantom Pain will/has involve[d] sequences of sexual assault and rather extreme violence towards women.
But hey, the game looks interesting, so maybe I could at least be down for that, right? I mean, story details can change before release and character looks can be modded or reskinned with DLC, and open world stealth with planning assaults, using weather and time of day to your advantage sounds pretty cool.
This is a video from Gamescom featuring 22 minutes or so of play. I thought, at first, that it was a cleverly put together parody of the game. No, no this is the actual fucking thing.
[youtube][/youtube]
So let's review, shall we?
1. A horse shits in the road on command, which causes the jeep, driving along at what looks like maybe 30 mph to spin out violently, but not dangerously, stunning the soldiers inside. I want you to repeat that sentence and then watch the video again and cement that I'm not bullshitting you, THIS HAPPENS. THIS WAS PUT INTO THE GAME. THIS IS THE GAME.
2. Snake then slaps a party balloon on the damn thing, which launches it into the stratosphere with the men inside the jeep.
3. He then stuns a goat and slaps same stratoballoon on it, for some reason. The balloons apparently bring things to your base. So enemy soldiers will...work for you now? After a balloon ride?
4. The fucking cardboard box bullshit is back, I thought we were finally done with this shit, but no, he pulls it out of fucking hammerspace and of course gets seen, because boxes shouldn't have legs. So what does he do? He activates the box's porn setting, by obviously standing up inside the box and letting the soldier ogle the porn painted perfectly on the top of it. Us men, you know, we're rendered damn near paralyzed at the sight of even a picture of a woman in a bikini.
5. Then there is base building and PVP and theft and, fine, whatever. Again, the balloons and stealing supplies and PEOPLE, and then using the magical time travel cigar IN THE MIDDLE OF THE MISSION to get better patrols. What, nobody noticed the missing supplies and personnel, or the dude slowly smoking in the middle of all the missing materiel?
I mean so many of these gameplay decisions feel like they fit better into Fable 2 and 3, but they're in a game that not only tries to take itself seriously, but is being taken seriously.
And this is a major Triple-A Title that will likely make a shit ton of money.
I don't honestly know what to say.