Search found 9 matches
- Wed Aug 02, 2006 7:35 pm
- Forum: Librium Arcana Designers
- Topic: LibArc Games: Kingdom Builder (Codename Planitia)
- Replies: 53
- Views: 32975
Do not go the route of D&D myth. If we're going to be using Albs/Sidhe and the various wee folk, go from actual myth and not what D&D has built up. Farming to feed your army and workforce should be more important then actually raising an army as you tend to have more of a support base then military ...
- Wed Sep 07, 2005 6:05 pm
- Forum: Librium Arcana Designers
- Topic: Zombie based web game
- Replies: 21
- Views: 15597
So, about time I do what steel wants me to do. Since I'm a minute speck on the team, I want some input onto the cause before the story gets whipped up. So far, I'm trying to stay away from the 'corporate bioweapon testing/gone awry' angle and think of something unique. So far. -Fungal based. Some ra...
- Sun Aug 14, 2005 4:34 pm
- Forum: Librium Arcana Designers
- Topic: Zombie based web game
- Replies: 21
- Views: 15597
We don't really need Zombie NPC's, we could have just advancing Zombie spawns. Zombies when they die outside of the 'controlled' area have to wait untill the carpet reachs them, and then you intergrate the carpet mechanisim with core gameplay. What happens when the humans prevent the decay from spr...
- Fri Aug 12, 2005 6:12 pm
- Forum: Librium Arcana Designers
- Topic: Zombie based web game
- Replies: 21
- Views: 15597
Regarding the randomization..its a good idea, within limits. Lets say we have something similer to zerg carpet, if you sleep on the periphery, next day you'll wake up and notice the walls covered with zombie related stuff, and zombies walking around. This also gives the zombies additional objective...
- Tue Aug 09, 2005 8:52 pm
- Forum: Librium Arcana Designers
- Topic: Zombie based web game
- Replies: 21
- Views: 15597
- Tue Aug 09, 2005 6:33 pm
- Forum: Librium Arcana Designers
- Topic: Zombie based web game
- Replies: 21
- Views: 15597
- Tue Aug 09, 2005 1:35 pm
- Forum: Librium Arcana Designers
- Topic: Team Strat Web Game
- Replies: 2
- Views: 6784
Is the team set up going to be like planterion where you get stuck on a random group of players as your team, free standing where each player chooses what alliances he makes or simple the PCs race versus the other as a whole? Also, I'm against making it fantasy, space based or revolving around crimi...
- Tue Aug 09, 2005 1:27 pm
- Forum: Librium Arcana Designers
- Topic: Zombie based web game
- Replies: 21
- Views: 15597
If you make the map interface 3x3 with the central square being the focus and movement being only possible into squares surrounding the middle, it would make things easier. Also having each location block being a seperate link/image works and would probably be easier to implement having the map move...
- Mon Aug 08, 2005 6:07 pm
- Forum: Librium Arcana Designers
- Topic: Zombie based web game
- Replies: 21
- Views: 15597
Making your life harder
Some notes and idle GIMP suckwork Basic actions/buttons -Attack -Search -Use(drop down box with it) -Drop Neat actions and buttons that aren't mandatory but still neat in the long run -Hide -Eat(zombie specific) -Identify(human specific) -Subdue -Cook/craft/build -talk/whisper Basic tile types -Hous...